Interactive fiction was one of the first genres to emerge in computer gaming. It remains a driving force and a leading edge for the broad, ever-developing spectrum of digital games. Today, interactive fiction presents a medium uniquely suited to experimenters and artists. IF can be written without a budget, without a publisher, without a team of artists or programmers. Since the 1990s it has been supported entirely by hobbyists, open-source projects, and informal associations of enthusiasts. It is the purpose of IFTF to offer organized support to these many passion-driven projects, helping to ensure the survival and growth of interactive fiction while maintaining the unique advantages of this medium.
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