Narrative Control

Narrative control is a podcast to reflect on the gaming experiences on Sean Nittner and his co-hosts. We present our reactions to game sessions, conventions, and other game theory. In turn, we're contributing to the existing conversations presented in podcasts, blogs and forums with our own perspective.

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Narrative Control - Episode 82 - Iterative Development


Hi, and welcome back to the show! This episode I have Rob Donoghue and Vincent Baker on to respond to episode 80 and discus their thoughts on the current state of design.

Host: Sean Nittner

Guests: Vincent Baker and Rob Donoghue

Length: 45:14

[00:26] Introduction to the show. Welcoming Vincent and Rob.
[01:46] Vincent’s reaction to episode 80.
[08:00] Rob’s reaction.
[09:13] Defining Design. Where I get it all wrong.
[15:40] Distinction between GMing, Expansibility, and Hacking.
[19:08] Seeking authority on "how to do it right."
[23:32] Design intent for Fate and Apocalypse World.
[24:50] Impact of Fate and Apocalypse World on the design sphere.
[38:36] Adding to the influences available in design.
[40:37] My roast of Luke. I am not Stephen Colbert. 

The conversation continues...Here.


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 March 3, 2015  45m