In this thrilling episode, Farley Gnarts finally gets to meet fellow Resistance fighter and total effing badass, Rael Esgaelion AKA The Burning Mask. Along with a rad Zentraedi pilot and a rough-and-ready shotgunner (please don't tickle him), the boys head out on a deadly mission to track an army. Along the way, they kick some tail in a majorly cool way.
Plus, fruit pies!
Game mechanics in this one:
Inertia: If a Vor'akh runs more than once in a turn, add 5 speed at the end of each move action - every 20 yards covered in a round add 1d6 slam damage to the target they hit (each 5 points of bash damage can be converted to feet thrown 5:5, unless target is a full class smaller, in which case its 5:10)
Stopping movement after starting an inertia run can only be done by rolling a medium difficulty(15) Athletics check, or by running into something.
Blessed: When the Loremaster uses a character's blessed power, they can instantly convert any roll into a super success. This is basically like getting a free legend point which can only be used by the Loremaster.
Rolling Thunder: If a character with this move successfully hits a target, they can take a second attack against another target within ten feet (or 10 degrees of arc with a missile weapon)
Speeding: If a character chooses they can add extra feet to their run by spending one VP per 3 foot of extra ground covered
Closing Song: "De-Stress" - Rebelution
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