Manifest Zone: Exploring the World of Eberron

Explore the many themes and features of Eberron as a tabletop role-playing game setting. In each episode, the hosts choose a topic and discuss how GMs and players can use the setting's lore in their campaigns.


episode 9: Kalashtar

Kristian and Keith “dream” about kalashtar.

Time Markers

* – Introduction* – Gearing up for Eberron: Mind Games in Eberron* – Races of Eberron* – Dragonshards Articles* – Design Intent* – Oneiromancy in Occult Lore by Atlas Games* – Dragon Magazine #324: Living Nightmares* – Sarlona as a Separate Campaign Setting* – The Effects of Psionics on Civilization* – Core Concepts of Kalashtar* – Not the Same Quori as During the Age of Giants* – Psychology and Culture* – Personality Shaped by Type of Quori spirit* – Psicrystal as a Manifestation of the Quori Spirit* – Kalashtar Warlock Pact with Quori Spirit* – Three Main Approaches with Kalashtar* – Path of Light* – Alignment Restrictions Be Damned* – Communities across Eberron* – Think about Your Quori Spirit* – Why Not Advertise the Shadow War?* – How DMs Can Use the Shadow War* – The Dreaming Dark Has Two Fronts* – Inception [Film] as Inspiration (no pun intended)* – Dreaming Dark Playing Chess* – Wrapping Up* – Next Topic?


 2018-02-17  1h7m