Manifest Zone: Exploring the World of Eberron

Explore the many themes and features of Eberron as a tabletop role-playing game setting. In each episode, the hosts choose a topic and discuss how GMs and players can use the setting's lore in their campaigns.


episode 7: Warforged

Keith, Wayne, and Kristian discuss warforged (and how they’re not robots).

Time Markers

* – Introduction* – Articles* Warforged, Part One* Warforged, Part Two* Druids of Khorvaire, Part Two (Warforged Druids)* Dragonmarks 11/14: Warforged and More* – What Are Warforged?* – Culture (Dungeon Magazine #115: ‘Steel Shadows’)* – Psychology* – Alignment* – For GMs* – Living Reminders and Really Dangerous* – Extremist Lord of Blades Followers* – Players against Warforged* – Interactions with Local Communities* – Non-distinctive Appearance* – Religion and Purpose of Self* – Warforged Variants* – Ideas Regarding Warforged Souls* – Consider Character Origins* – For Players* – Self Exploration* – Classes Other Than Fighter* – What Do You Want As a Warforged?* – How Do You View Death?* – Do You Identify with Other Warforged?* – Wrapping Up


 2017-11-14  1h22m