The Debug Log

Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.

http://thedebuglog.com

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episode 86: Episode 86: Rapid-Fire Roundup


OMG, we're back again! Brothers, sisters, everybody read! It's time for another edition of "Rapid-Fire Roundup". This week we discuss the intense fallout caused by the inclusion of things like Loot Boxes in newer PC and console titles, Ryan airs his many grievances in spectacular fashion, EA shakeups, and the announcement of the Microsoft game streaming service. All that and more on this episode of The Debug Log.

Thanks for tuning in this week and we hope you enjoy the show! Feel free to send any stories you want to hear us cover in the next "Rapid-Fire Roundup", to: thedebuglog@gmail.com

Stories We Covered:

  • https://www.polygon.com/2017/10/17/16490960/ea-closing-visceral-games-star-wars-game-delayed
  • http://www.shacknews.com/article/102063/ea-acquires-respawn-entertainment-for-over-300-million
  • https://www.polygon.com/2017/11/8/16623052/take-two-recurrent-consumer-spending-microtransactions-gta-online
  • https://www.polygon.com/2017/10/18/16498610/activision-dlc-microtransactions-patent
  • https://www.polygon.com/2017/11/6/16614854/microsoft-game-streaming-service-announcement-xbox-one-no-console


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 November 17, 2017  1h4m