Diary Of An Arcade Employee Podcast

On each of episode of the Diary of an Arcade Employee Podcast I will not only discuss a particular classic arcade game, but share some behind the scenes information of what it?????s like to work at the Arkadia Retrocade. I will also include some vintage audio treats that pertain to the game and have some friends on to talk about games and arcades.



Diary Of An Arcade Employee 1UP – Pressure Cooker

For this latest episode of the Diary of An Arcade Employee 1UP podcast, we are going to be taking a look at one of my favorite titles from Activision – in this case 1983’s Pressure Cooker. As I explained in the first episode of the 1UP podcast – the Top Five Games from Imagic – back in the day, Activision was one of the game companies that my Family quickly learned to realize provided quality games. If I’m being fair, Activision delivered more hits than even Imagic – with Pressure Cooker being one of the best… if not most well known. One of the reasons for this as I mention in the show itself is that it happened to be released during the videogame crash of 1983. I also made sure to point out in this show that I didn’t even get a chance to play it when it was originally released – my first shot at it arrived after the NES had hit the scene. But this rather exceptional game by Garry Kitchen managed to draw my attention back to the Atari 2600 again and again.

Time to make the burgers…

Pressure Cooker was designed and programmed by Garry Kitchen – I made sure on this episode to point out a few of the notable games he has worked on in his career. Since these 1UP mini-episodes are meant to be a little lighter on the info I decided to save some of his history in the gaming business until a future show… maybe even an episode highlighting the talented designers and programmers at Activision?

In all honesty, the gameplay for Pressure Cooker is rather simple and I go into detail on how it plays. Having said that – there was another element I felt I should highlight with the games released in the early days of the home console systems. That is something missing in the latest game releases these days – the game manual. I attempt to give a few reasons why I think that Activision in general really went above and beyond the call of duty to help make the game better – by providing fantastic artwork and colorful text in said manuals.

Since Pressure Cooker was an Activision release you can be assured that I take a moment and talk about the esteemed patch – the ultimate in bragging rights – assuming of course you could reach the score they set for such an achievement in the game.

If you have any suggestions for future games to cover or comments on
the show itself you may email them to me at VicSage@Retroist.com. You
can also contact me on Twitter and of course on Facebook. You can also keep up to date on what is going down at the Arkadia Retrocade by making sure to “Like” their Facebook Page. If you need a daily fix you can check out the Official Diary of an Arcade Employee Facebook Page too.

Looking for an older episode? Check out the Diary of an Arcade Employee archive.

I hope you will continue to enjoy these 1UP episodes of the Diary of an Arcade Employee podcast – now let me tell you why I think that <em>Pressure Cooker</em> is such a great game. Thanks as well for taking the time out of your busy schedule to listen to the show!

Subscribe to the Diary of an Arcade Employee Podcast:[iTunes] Subscribe to the Podcast directly in iTunes. (MP3)


 2019-06-16  18m