GM Word of the Week

Elevate your tabletop adventures to legendary status with GM Word of the Week – the podcast that's not just about gaming, but about unlocking the secrets to making your campaigns unforgettable! Picture this: as a Game Master, you're not just spinning tales; you're a linguistic maestro, and our podcast is your conductor's baton. We dive deep into history, science, etymology, mathematics, and more, weaving a tapestry of knowledge that'll have your players on the edge of their seats. It's not just about being a storyteller; it's about being a world-builder, drawing inspiration from the vast realms of information we explore. The result? Games that are not just entertaining but intellectually stimulating. Say farewell to mundane campaigns and hello to sessions where history, science, and the magic of words converge to create an experience like no other. Ready to level up your game with a dash of education and a whole lot of fun? Click play now and let the adventure begin! . More at www.GMWordoftheWeek.com

https://www.gmwordoftheweek.com/home/

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Haunted House


Creaking doors. Rattling chains. Dishes that won’t stay in the cupboard. Should you be calling the contractor to have them make good on the repairs, or is your house haunted? Well, haunted houses go back a lot further in history than you might think. Or rather, stories about them do. And mostly it is thanks to the usual culprit so often brought up in these episodes. But one tale of a haunted house stands out as so remarkable, so striking, and so very very haunted, that we just had to tell you about it again. Because this is October. Halloween month. Come haunt our Patreon and get transcripts, early show releases, and special bonus episode reserved only for patrons. https://www.patreon.com/GMWordoftheWeek


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 October 8, 2019  24m