The Sound of Play videogame music podcast

For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them. What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.


Sound of Play: 237 – Nathan McCree and Luke Earle

Joining Leon Cox for this week’s Sound of Play are the composer Nathan McCree (Tomb Raider) and Luke Earle (the other Sound of Play)

Music featured in this podcast:

1. Tomb Raider Theme (Tomb Raider Suite) by Nathan McCree – Tomb Raider, 1996

2. Sound of Play soundscape extract by Luke Earle

3. T-Rex (Tomb Raider Suite) by Nathan McCree – Tomb Raider, 1996

4. Main Theme by Michael Giacchino – Medal of Honor: Allied Assault, 2002

5. Giratina Battle Music by Hitomi Sato/Satoshi Nohara/Junichi Masuda/Go Ichinose – Pokémon Platinum, 2008

6. Tears of Karan – Adagio for Strings by Samuel Barber – Homeworld, 1999

7. Sogno di Volare (Main Theme) by Christopher Tin – Sid Meier’s Civilization VI, 2016

8. Going Up, Going Down/Beyond the Sea by Garry Schyman – BioShock, 2007

9. Venice (Tomb Raider Suite) by Nathan McCree – Tomb Raider II: Starring Lara Croft, 1997

Sound of Play 237 was edited by Jay Taylor


 2020-02-19  1h21m