The Business of Video Games - The Paradox Podcast

A podcast about the business of video games, by Daniel Goldberg and Shams Jorjani of Paradox Interactive.

http://paradoxplaza.com

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episode 4: Crusader Kings 3 & The Business of a Sequel - Paradox Podcast - The Business of Video Games


Today we discuss the challenges and opportunity of making a sequel to a highly successful game like Crusader Kings 2.
On the agenda:
-  The decision-making process behind greenlighting a sequel at Paradox
-  Measuring expectations and retaining a franchise’s spirit
-  How to reach new audiences and appeal to the core player base at the same time
-  How to prioritize content and features when developing a sequel base game
-  Answering your questions
-  A chat with guests from Larian Studios and Fatshark.

Timestamps:
0:15 – Introduction & our favorite game sequels
2:55 – Topic of the day: Crusader Kings 3 and the Business of a Sequel
17:45 – Chat with Fatshark co-founder Martin Wahlund about Warhammer: Vermintide 2
27:56 – Chat with Larian Studios Publishing Director Michael Douse about 
Divinity: Original Sin 2
32:04 - Answering your questions with Max Weltz, CK3 Product Manager
42:38 – Wrapping up

You can also find today’s episode on:
•  Spotify: https://pdxint.at/2HFshtu
•  Soundcloud: http://pdxint.at/2EYDl15
•  iTunes: http://pdxint.at/2BnBWBo
•  Player.fm: http://pdxint.at/2EWTCnl
•  Poddtoppen: http://pdxint.at/2CiqXGw
•  Acast: http://pdxint.at/2ExBD9lWelcome 
 
Thank you for watching! Next episode premiere: June 16th.

Support the show (http://paradoxplaza.com)


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 2020-06-02  43m