GM Word of the Week

Elevate your tabletop adventures to legendary status with GM Word of the Week – the podcast that's not just about gaming, but about unlocking the secrets to making your campaigns unforgettable! Picture this: as a Game Master, you're not just spinning tales; you're a linguistic maestro, and our podcast is your conductor's baton. We dive deep into history, science, etymology, mathematics, and more, weaving a tapestry of knowledge that'll have your players on the edge of their seats. It's not just about being a storyteller; it's about being a world-builder, drawing inspiration from the vast realms of information we explore. The result? Games that are not just entertaining but intellectually stimulating. Say farewell to mundane campaigns and hello to sessions where history, science, and the magic of words converge to create an experience like no other. Ready to level up your game with a dash of education and a whole lot of fun? Click play now and let the adventure begin! . More at www.GMWordoftheWeek.com

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Fur


Consider the aurumvorax. It used to be, in D&D, that you could make some use out of the various parts of some of the monsters you defeated. But you had to be careful with this one. Really though, we wanted to talk about fur trapping and trading as it developed throughout history. In doing so, we pay particular attention to Russians, beavers, John Jacob Astor, and the political turmoil of the 19th century. All of which are interesting and exploitable dynamics for your own D&D game. Assuming they still do that sort of thing. You can get Robert Silbernagle’s book The Cadottes: A Fur Trade Family on Lake Superior by clicking the amazon affiliate link located in the episode description here or on our website. You can support the show directly by following the yellow banner at the top of our home page at GMWordoftheWeek.com.


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 July 1, 2020  21m