Manifest Zone: Exploring the World of Eberron

Explore the many themes and features of Eberron as a tabletop role-playing game setting. In each episode, the hosts choose a topic and discuss how GMs and players can use the setting's lore in their campaigns.

https://manifest.zone

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episode 30: Q’barra


Cold Sun and Poison Dusk threaten Keith, Wayne and Imogen as they explore the frontiers of Q’barra.

Time Markers
  1. 00:00:00 – New Sponsor: KB Presents
  2. 00:01:29 – References
    • Dungeon 182 “Backdrop: Q’barra”
    • Dungeon 185 “Poison Dusk, Black Sun”
    • Dragonmarks: A Q’barra Campaign
    • Dragonmarks: Lizard Dreams
    • On the Edge of Hope: Building a Foundation
  3. 00:02:50 – What is Q’barra?
  4. 00:04:55 – Design Purpose
  5. 00:08:04 – Comparison to Xen’drik
  6. 00:11:52 – Why go to Q’barra?
  7. 00:13:50 – Edition Evolutions
  8. 00:18:06 – New Galifar
  9. 00:22:16 – Noble Politics in New Galifar
  10. 00:24:41 – Hope
  11. 00:27:07 – Ruins from the Age of Demons
  12. 00:29:36 – The Edge of Hope
  13. 00:31:25 – Lizardfolk and their Alien Nature
  14. 00:34:43 – Rhashaak and Haka’torvhak
  15. 00:36:10 – Masvirik the Cold Sun
  16. 00:37:17 – The Cold Sun Federation
  17. 00:38:04 – Lizard Dreams
  18. 00:41:46 – First Contact
  19. 00:43:34 – Colonialism and Property
  20. 00:44:17 – Darmok
  21. 00:46:22 – The Poison Dusk
  22. 00:48:00 – Dragonborn
  23. 00:55:16 – House Tharashk
  24. 00:58:51 – Q’barra Adventurers
  25. 01:03:17 – Closing

Thank you to Joseph Meehan for assisting with identifying the timestamps for the chapter markers.


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 December 9, 2020  1h3m