One of the legendary names behind the Doom and Quake, American McGee has been making games for almost 30 years. From doing technical assistance at the scrappy start-up that was id, he moved to being a capo at EA and, then, innovated as a studio head in China. American has had a wild ride in the industry with many ups and down and he tells us candidly about his career. A fascinating look at the evolution of game development and an insight into how China plays a key role in the future of gaming.
Links:
https://www.americanmcgee.com/
https://en.wikipedia.org/wiki/American_McGee
https://en.wikipedia.org/wiki/Masters_of_Doom
https://www.mobygames.com/game/doom
https://www.mobygames.com/game/doom-ii_
https://www.mobygames.com/game/quake
https://www.mobygames.com/game/timeline
https://www.mobygames.com/company/ion-storm-lp
https://en.wikipedia.org/wiki/Michael_Crichton
https://en.wikipedia.org/wiki/American_McGee%27s_Alice
https://www.mobygames.com/game/american-mcgees-alice
https://www.mobygames.com/company/rogue-entertainment
https://www.mobygames.com/developer/sheet/view/developerId,63361/
https://www.mobygames.com/game/american-mcgee-presents-bad-day-la
https://www.metacritic.com/game/pc/american-mcgee-presents-bad-day-la
https://en.wikipedia.org/wiki/Spicy_Horse
https://en.wikipedia.org/wiki/GameTap
https://www.mobygames.com/game/windows/american-mcgees-grimm
https://en.wikipedia.org/wiki/Jordan_Peterson
https://www.mobygames.com/company/spicy-horse-international-ltd
https://www.patreon.com/americanmcgee
https://blog.patreon.com/american-mcgee