Welcome to the Paradox Podcast! Paradox Interactive podcast about the business of video games where try to explain why we do the stuff we do.
Today, Shams and Daniel, discuss 2 equally horrifying scenarios:
What happens when we screw up a game release?
Possibly worse – what are the implications of a greatly successful game launch?
Timestamps:
0:15 – Introduction & excuses tbh.
4:38 – Why can’t everything be Valheim?
8:26 – CK3’s success & its consequences.
19:09 – What happens when a game release don’t go well?
27:45 – The value of taking risks
33:13 – Wrapping up
You can also find today’s episode on:
• Spotify: https://pdxint.at/2HFshtu
• iTunes: http://pdxint.at/2BnBWBo
• Player.fm: http://pdxint.at/2EWTCnl
• Poddtoppen: http://pdxint.at/2CiqXGw
• Acast: http://pdxint.at/2ExBD9lWelcome
Thanks for listening, and see you in the next episode!
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