Arcade Attack Retro Gaming Podcast

A lively, accessible and entertaining weekly retro gaming podcast from Keith, Adrian, Dylan and James @ www.arcadeattack.co.uk. We will cover whole episodes on single retro gaming classics, discuss the latest retro news and topics, broadcast interviews with some of the true legends of the industry or whatever else may take our fancy! Like what we do? Please support us on Patreon: http://www.patreon.com/arcadeattack Or, buy us a coffee on Ko-fi: https://www.ko-fi.com/arcadeattack

https://arcadeattackpodcast.podbean.com

Eine durchschnittliche Folge dieses Podcasts dauert 1h5m. Bisher sind 306 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 14 days 13 hours 33 minutes

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episode 151: Bonus Podcast: PlayStation Classic Wrongness


How wrong can Arcade Attack be about something? Well, confirming many of yours suspicions, quite a bloody lot, especially as far as the PlayStation Classic is concerned! Listen to the podcast that was scheduled to come out before the final lineup for...


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 January 8, 2020  1h3m
 
 

episode 152: The Story of Syndicate & Dungeon Keeper 2 - Alex Trowers (Bullfrog) Interview [AAPOD151]


Alex Trowers made some true classics while working at Bullfrog. He worked on Syndicate, Magic Carpet, Hi-Octane, Dungeon Keeper 2, PowerMonger and Populous 2. Alex shares some amazing stories while working at one of the most innovative video game com...


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 January 11, 2020  1h19m
 
 

episode 153: Walker (DMA Design)


Walker was a really popular side-scrolling shooter for the Amiga game, developed by DMA Design. It also had a novel control system and showed off some of the best graphics ever achieved on an Amiga title. So buckle up in your Walker robot and press p...


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 January 16, 2020  53m
 
 

episode 154: Desert Island Diskettes - 5 Must Have Retro Games Challenge


You're stuck on a desert island. You somehow have full electricity, a TV and a game console of your choice. Which 5 retro games would you take with you to keep you sane before you are rescued? Friend of the show Andy came up with a lovely idea for us...


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 January 25, 2020  1h13m
 
 

episode 155: The Story of DOOM & Quake - Tim Willits (id Software) Interview [AAPOD154]


The id Software legend Tim Willits joins our Adrian for a no holds barred chat about creating the Quake games, leading design on DOOM 3 and what he really thinks about some of his former id colleagues (you've probably guessed who we're on about). Gre...


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 January 30, 2020  1h1m
 
 

episode 156: Arcade Attack Radio - Dylan's Driving Mix - Feat. Lotus 2, Streets of Rage 2 & Street Fighter 2


Wanna hear Dylan's attempt at winging a music podcast? Well, here ya go! Months have passed since Keith's amazing Mega Drive/Genesis Boss music podcast so Dyl took it upon himself to put together his favourite retro gaming tracks for those drives dow...


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 February 6, 2020  58m
 
 

episode 157: The Bitmap Brothers Tribute - Speedball, Chaos Engine, Gods & Xenon


The Bitmap Brothers created some of the best games ever made. From Speedball 2 to Gods, The Chaos Engine to Xenon 2 and Magic Pockets to Z. We give this classic company the tribute it deserves. Rebellion have recently acquired the back catalogue of T...


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 February 13, 2020  1h5m
 
 

episode 158: Mike Clarke (Psygnosis) - Interview


Mike Clarke was Psygnosis' trusted sound guru. A lot of their hit titles like the WipEout and Lemmings games were given the gloss they deserved from this man.  His stories about how the company worked are fascinating but the main flavour is brought b...


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 March 19, 2020  1h3m
 
 

episode 159: Sonic the Hedgehog - Movie Review


Sonic the Hedgehog the movie caused controversy even before it was released. SEGA's spikey mascot spins into the big screen and gets the full Arcade Attack treatment. We look at the films development, the story, the actors such as Jim Carrey as Dr. R...


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 February 18, 2020  59m
 
 

episode 160: Creating Age of Empires - Matt Pritchard Interview : Ensemble, Microsoft & Valve [AAPOD158]


Age of Empires (AoE) is one of the most important video games ever made. The series had sold 15 million units even before the third instalment! Matt Pritchard was a key cog in the Ensemble machine for the first two AoE games, his programming expertis...


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 February 27, 2020  1h42m