Gesamtlänge aller Episoden: 14 days 13 hours 33 minutes
Two games that laid the groundwork for current FPS games and hold a special place in our hearts. Adrian takes us through the Half-Life games, Counter-Strike and what made them important. Interspersed with music from the games for your enjoyment. http...
Rob talks us through the current craze of matching retro gaming with booze - is it a good idea? What would make it better? Is it going to stick around? Honourable mentions to the Four Quarters, Heart of Gaming and Pixel Alley. Please also consider su...
Quite possibly (in our Dylan's eyes) the best Resident Evil game ever made, whch is no mean feat given the (approx) 1,000,000 games in the franchise. Here we look at what makes the game so special for us, pick out its best bits and enjoy some of that...
Do we love Katamari? You betcha bottom dollar we do! Adrian talks about his love for the game, how he ruined a perfectly good PS1 game in the course of enjoying said game, and also where the series could have gone (we're guessing in a big ball the si...
Has Dylan finally lost the plot? Here he "treats" us to a rundown of all three (yes, three) Dino Crisis games, tells us what made (some of) it good, how it went horribly wrong and whether if done right, this could have been bigger than Resident Evil....
Quite a lot as it turns out... Dylan subjects the AA crew to an hour and a half of Bubsy "goodness", looking back at all of his console adventures, the legendary cartoon pilot and of course (what we thought was the nail in the coffin) Bubsy 3D. Pleas...
Adrian and Keith talk us through their favourite obscure SNES games. Adrian brings the sprawling map "shooter" The Firemen to the table whilst Keith tells us all about the platform japes in Demon's Crest. Please also consider subscribing to the Arcad...
It's about time we talked about retro video game music. Keith kicks us off with his favourite VGM soundtracks and what makes them special for him, which then leads to a heated discussion (almost leading to fisticuffs - hmm maybe), finishing with a VG...
The tale of Vince Perri and Action 52 is one that is often told but definitely worthy of a revisit. Adrian tells us the story, the highlights of the doomed 52-game compendium (with extracts from our interview with head dev Mario Gonzalez), and why it...
On the eve of the UK release of the mini Super Nintendo, we discuss its lineup, the lineup of its NES predecessor and what games we'd rather see instead. After some mild fisticuffs we move on to what we'd like to see in a N64 Mini which is surely on ...