The gang is off on one heck of a ride, rolling through a world of fantasy, fun, and failures. With dungeons, dragons, bad guys, and these so called Heroes there is no telling what will happen next. Join us on this actual play D&D podcast as our adventurers seek out fame, fortune, and a clue.
The gang finally arrives at The Three Coppers Inn...and once again make friends and influence people. It's a tale of poor note taking, awkward character meetings, and a lesson in wizard defense training.
The gang nearly arrives at The Three Coppers Inn. But not before a gang of street thugs tries desperately to make this story interesting. It's a tale of street gangs, misunderstood rules, and halfling jeers.
The gang comes dangerously close to moving the story along. A trip to the Iron Bar turns to a row in the streets. It's a tale of terrible smells, shrewd commodity investments , and not so warm welcomes.
After a not so brief hiatus, the gang returns to the table to start a new brave story. Keith Allen takes the reins and learns the folly of his choices. It's a tale of long box text, thin back stories, and heavy fat shaming.