The gang is off on one heck of a ride, rolling through a world of fantasy, fun, and failures. With dungeons, dragons, bad guys, and these so called Heroes there is no telling what will happen next. Join us on this actual play D&D podcast as our adventurers seek out fame, fortune, and a clue.
You asked and the guys answered. We answer a few questions from the mail bag during this intimate sessions of sharing. From magic latrine bags, Chris Card's most angry moment, and why Rick plays doesn't play video games. Just remember, you did ask.
Join us as we explore strange new vistas of horror, non Euclidean geometry, and slime girt cyclopean ruins as we play the horror classic RPG Call of Cthulhu. A tale of sleep deprived GMs. deadly furniture, and why Rick will never. ever be allowed to play...
As the party makes its way across the burning sands they encounter a strange new find: a dwarven hermit with some bitter teachings for the party's resident monk archer. A tale of insults, a very happy Chris and unexpected displays of friendship.
The party finds itself finally free of the Tomb of Anki and back on the trail to the Oasis of the Weeping Woman, along with a whole new rules system for Rick to not learn. A tale of converts, mushroom men, and spore visions.