Gesamtlänge aller Episoden: 55 days 6 hours 23 minutes
"I must admit, nothing could have prepared my old eyes for what now lies before them." - Inspired by the arcade games of CAVE and Treasure, the modern day Manic Shoot 'Em Up has found a home in the living room. Final Form Games' 2011 shmup,
"Bring it down." - Titanfall landed just over two years ago, the much anticipated first product of former Infinity Ward devs, Respawn Entertainment. Although closely associated with Xbox One (and perhaps therefore unfortunately,
"Goddess of Time, help us please! We need more time!" In our sixth podcast covering Nintendo's fantasy series, we come to 2000's The Legend of Zelda: Majora's Mask. Leon, Ryan, Michiel Kroder (as well as an audio contribution from Leah Haydu) are your ...
"We have awakened the terrible destructor..." - Breakaway studio Treasure launched its first game in 1993, Gunstar Heroes. Formed of some of Konami's crack Super Nintendo coders, Treasure rapidly built its reputation on this hectic,
"I know you got questions, but we gotta get moving." - Darren, Karl and Sean discuss RAGE, a game from a fascinating time in id Software's history. The then brand new id Tech 5 engine rendering a 'MegaTextured' post-cataclysmic wasteland is the settin...
"Persona!" - Josh and Ryan, along with special guests Leah Haydu and Jerome McIntosh (@JeromeMci), enter the mysterious dark hour and explore every nook and cranny of ominous edifice Tartarus. This isn't the first time we've gotten to know some Japane...
"Oh... man! It's gonna be a long day..." - Darren, Ryan, Cane and Rinse debutant Michiel Kroder and returning guest Jon Salmon discuss the potty-mouthed squirrel before, after and around the rather unorthodox platformer, Conker's Bad Fur Day. -
"Listen!" In which a panel of Leon, Darren, Karl and Leah Haydu consider what the fifth The Legend of Zelda title brought to both the series and videogaming in general. The Legend of Zelda: Ocarina of Time remains one of the best-reviewed games in the ...
"You said you were different, Jodie. In what way?" - Following on from our much earlier Fahrenheit (96) and Heavy Rain (100) podcasts, we now turn our attention to Quantic Dreams' interactive drama action-adventure - Beyond: Two Souls. Tony, Jay,
On this special edition of Cane and Rinse, Ryan Hamann (@Insrtcoins) interviews author, professor, and games philosopher Alfie Bown, sharing the insights that he has gained while writing his book Enjoying It: Candy Crush and Capitalism.