Gesamtlänge aller Episoden: 55 days 6 hours 23 minutes
"Dropped out of college and got a job as a bike courier. Mostly just to piss off my parents." - An electro-charged double-header this issue as Leon, Jay, Josh and Sean discuss the positives and negatives of Cole McGrath's PS3 outings as the juiced-up ...
"Naiee." "Nyaa." - A change of pace and tone for Starbreeze with their downloadable story of symbiotic siblings, Brothers: A Tale of Two Sons, affecting many who played it. Leon, Tony, Darren Gargette and Karl attempt to wrap their minds and thumbs ar...
"What happened? Did the perpetrator get away?" - In the fourth of our six podcast 'core' Super Mario series, Leon, Tony and Darren G jet off to the sunny climes of Isle Delfino for what we hoped would be a relaxing vacation.
"Slurp it, suck it, I know we all like it." - PaRappa the Rapper, Masaya Matsuura's little lovelorn dog that could (rap) pretty much kick-started the rhythm-action genre single-pawed. NanaOn-Sha followed up with the twisted tale of a rocking ungulate ...
"Do exactly as I say, and I promise this will be over before the night is out." - Manhunt and Manhunt 2 have garnered a fair amount of discussion in the past 10 years, not much of it about the games themselves. In issue 119, James,
"No interest eh? I can tell you're not going to last long here." - In Issue 76, Cane and Rinse visited Lordran to discuss of Dark Souls. With Dark Souls II mere days away James, Tony, Sean, Darren F and special guest CJ Black made their way through th...
"Ah spaghetti... Ah ravioli... Ah mamma mia..." - In the third of our 'core' Super Mario series podcasts we arrive at the dawn of the 64-bit era and perhaps one of the most esteemed launch titles of all, Super Mario 64. Leon, Tony,
"Isaac and his Mother lived alone in a small house, on a hill..." - In our second podcast covering an Edmund McMillen designed videogame, James Carter, Darren Gargette and special guest Lewie Procter discuss The Binding of Isaac and the depths that it...
"Am I not beautiful?" - Starting with the Nintendo 64 and working our way through Dreamcast and PS2 we trace the murky history of 3D Castlevania titles before arriving at MercurySteam's 2010 opus Castlevania: Lords of Shadow. Leon, Josh,
"It's like looking after a bunch of misbehaving kids..." - Hironobu Sakaguchi's Mistwalker attempted to ring in some changes to the traditional JRPG template for Wii epic The Last Story. Leon, Darren Forman and Tony discuss the game's protracted relea...