The Cane and Rinse videogame podcast

Cane and Rinse is a weekly podcast made by passionate videogaming enthusiasts aimed at like-minded listeners. Our ambition is to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.

https://caneandrinse.com/

Eine durchschnittliche Folge dieses Podcasts dauert 1h58m. Bisher sind 692 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 55 days 6 hours 23 minutes

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Super Mario World – Cane and Rinse No.113


"Thank you for rescuing me. My name is Yoshi. On my way to rescue my friends!" - In the second of our 'core' Super Mario Bros. series of podcasts, Leon, Darren Gargette and Sean Bell of Midnight Resistance launch into the 16-bit era.


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 February 3, 2014  1h57m
 
 

Cave shoot ’em ups – Cane and Rinse No.112


Danmaku fuss about it but we're covering a whole load of games in this issue instead of the usual one. This time out we turn our attentions to small but perfectly formed Japanese specialist developer Cave Co. Ltd. as Leon, Darren Forman,


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 January 26, 2014  1h55m
 
 

Nier – Cane and Rinse No.111


"Makes you wonder what the point of everything is." James Carter and Darren Forman along with Joystiq's Sinan Kubba and The AI Bots' Dan Clark gather together to confer about Cavia's third-person action role playing game Nier,


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 January 20, 2014  1h58m
 
 

Super Monkey Ball – Cane and Rinse No.110


"Magical spell is Ei-Ei-Poo!" Tony 'AiAi' Atkins, Darren 'GonGon' Gargette and Leon 'MeeMee' Cox are your guides on this whistle-stop tour of SEGA Amusement Vision's Super Monkey Ball series, beginning with Toshihiro Nagoshi's 2001 coin-op and tracing...


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 December 29, 2013  1h53m
 
 

Super Mario Bros./2/3/The Lost Levels – Cane and Rinse No.109


"Thank you Mario! But our princess is in another castle!" - In the first of a six podcast series dedicated to the core games of the Super Mario canon Leon, Darren Gargette, James and Karl recollect the athletic plumber's first flurry of success in Sup...


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 December 22, 2013  1h46m
 
 

Super Mario Bros./2/3/The Lost Levels – Cane and Rinse No.109


"Thank you Mario! But our princess is in another castle!" - In the first of a six podcast series dedicated to the core games of the Super Mario canon Leon, Darren Gargette, James and Karl recollect the athletic plumber's first flurry of success in Sup...


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 December 22, 2013  1h46m
 
 

Mark of the Ninja – Cane and Rinse No.108


"Rule number one: Don't get me killed." - In 2012 Klei Entertainment released their love letter to the stealth genre in the form of Mark of the Ninja. With Nels Anderson at the helm, what started as a project that had the simple goal of "containing ni...


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 December 15, 2013  1h30m
 
 

Podcast special: An interview with Ed Key, designer of Proteus


In addition to issue 107 of the podcast, and a coincidental update to Proteus this week, James sat down to chat with the game's designer, Ed Key. Ed talks about Proteus from inception to release, and how the ten months since have been for him and for ...


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 December 13, 2013  1h8m
 
 

Podcast special: An interview with Ed Key, designer of Proteus


In addition to issue 107 of the podcast, and a coincidental update to Proteus this week, James sat down to chat with the game's designer, Ed Key. Ed talks about Proteus from inception to release, and how the ten months since have been for him and for ...


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 December 13, 2013  1h8m
 
 

Proteus – Cane and Rinse No.107


Ed Key and David Kanaga's collaborative musical exploration game Proteus raised eyebrows equally for its distinctive visual style and interactive music, as much as for its intentional lack of challenge and objectives. Tony Atkins, Sean O'Brien,


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 December 8, 2013  1h59m