Developing Perspective

Developing Perspective is a podcast discussing the news of note in iOS Development, Apple and the like. Hosted by David Smith, an independent iOS developer. Never longer than 15 minutes.

http://developingperspective.com

Eine durchschnittliche Folge dieses Podcasts dauert 14m. Bisher sind 225 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 2 days 7 hours 39 minutes

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#216: The Hustle.


Thinking through why I have such a hang up about talking about and asking for Money. Why this is probably not such a great thing for my business and what I might do to fix it. My WatchKit Apps


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 April 23, 2015  13m
 
 

#215: Insidious Features.


How to build little features into your applications that re-wire your user’s brains to come to expect a certain behavior. These ‘insidious’ features are a delightful way to help build loyalty with your customers.


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 April 17, 2015  13m
 
 

#214: App Store Snowstorm.


Simultaneous Invention or setting realistic expectations for uniqueness. Simultaneous Invention


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 April 9, 2015  13m
 
 

#213: Showing Up and Shipping Apps.


After a longer than typical break I’m back with another episode…on a related note I’m talking about how to get unstuck. How I manage the situation that seems to happen often enough where I get stuck in a creative rut. Then I talk a bit about how to manage the process of submitting WatchKit apps. Chart of my consistency track record for Developing Perspective:


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 April 2, 2015  14m
 
 

#212: Four Phases of a Gold Rush.


In the run up to Apple’s media event on March 9th I keep hearing the phrase ‘Gold Rush’ over and over again. Today I unpack that concept and whether it might apply to the Apple Watch. The Phases of Gold Rush: The Rumor The Legend The Rush The Reality Luck = Opportunity + Preparation My WatchKit Series Scott Forstall, “Whole new Gold Rush” The California Gold Rush Trism WatchCon 2 There is unfortunately no shortcut to gaining expertise in a subject...


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 February 27, 2015  14m
 
 

#211: Asterisk Free Marketing.


Prompted by some thinking I did around building the App Preview for Pedometer++, I start to wonder about honesty in advertising. How honesty should I be? What level of candor is appropriate, helpful, reasonable? Building an App Preview


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 February 11, 2015  12m
 
 

#210: Polymaths.


I’m not a huge fan of the term polymath. It sounds kinda pretentious but sometimes the best word for something is that way. Today I was struck by the wild variety of tasks and skills that it takes to run a business principally on your own. So I wanted to walk through some of disparate aspects of the ‘job’. Hopefully giving someone who is considering going out on their own some good food for thought...


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 January 30, 2015  14m
 
 

#209: Not so Fast.


Today I walk through my history thinking about Swift. From WWDC to now I’ve done a lot of thinking about Swift as whether I should be using it. The result makes me feel a bit conflicted, but the brutally pragmatic part of me is winning out. Swift on Apple.com My WatchKit series


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 January 23, 2015  14m
 
 

#208: Sam Soffes.


I take a break out of my normal 15 minute format for a return of my occational interview series. This week I’m delighted to talk to Sam Soffes about balancing your own product work with doing consulting, different ways of thinking about success and deciding what it is you want to do with your time. Sam has been developing for iOS since 2008 and has worked on a wide variety of successful products. He is currently working on Whiskey, a Markdown editor for Mac and iOS.


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 January 15, 2015  47m
 
 

#207: Irresistible Complexity


Rather than wading into the hullabaloo regarding Apple’s software quality directly I instead decided to take a step backwards and consider the forces that have driven us to this situation in the first place. My goal is to consider the forces that make keeping software stable over time difficult. The result can apply to small projects as well as to a company as large as Apple. Marketing Complexity: The pressure to keep adding features in order to keep software relevant in a marketplace...


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 January 10, 2015  14m