Gesamtlänge aller Episoden: 2 days 7 hours 39 minutes
This year I’m going to skip my usual soapbox speech about WWDC tips and etiquette. Given the way the ticket distribution played out it seems neither kind nor productive. If you are going to WWDC I commend these two #128: WWDC Tips and Etiquette. #53: Please, be polite at WWDC. Today I’m going to talk through a bit of my thoughts heading into WWDC. If the last episode bummed you out a bit this will hopefully put a more positive spin onto things...
I wax philosophical about the future. Trying to wrestle with the uncertainty that surrounds our industry. Some products succeed, some products fail. Where will mine fall?
My thanks to everyone who purchased a t-shirt in the last two weeks. They should be at the printer and then on their way to your door within the next week or so. Anxiety and Inertia I’ll be taking a quick break from the Unconventional Wisdom series today. I want to ruminate a bit on something more topical for my personally. Feed Wrangler hit its one year anniversary this past week. That accomplishment in and of itself is rather significant for me...
T-shirts I am doing another run of t-shirts for the show. After I did the campaign for them last fall I heard from a lot of people that they missed out. This year I’m giving the campaign a nice long run (through April 28). The shirt design this year combines three distinctly geeky things—underscores, square brackets and fixed width fonts. Shirts are $14.59 (never longer than 15 minutes). Get one at http://teespring.com/developing. My thanks for the dozens of people who have already got one...
T-shirts I am doing another run of t-shirts for the show. After I did the campaign for them last fall I heard from a lot of people that they missed out. This year I’m giving the campaign a nice long run (through April 28). The shirt design this year combines three distinctly geeky things—underscores, square brackets and fixed width fonts. Shirts are $14.59 (never longer than 15 minutes). Get one at http://teespring.com/developing ...
I hope you fared better in the WWDC lottery than I did, though I’m hopeful for a possibility of a second round on Monday (maybe?). The system and process generally went really well and I think this is likely the process we’ll see going forward. It isn’t perfect but is as good as I could imagine. Improving the App Store: Part 5 Ratings The star rating of an application is the most important aspects of the sale experience that is outside of the developer’s direct control...
A few words of appreciation for the new lottery based WWDC ticket sales. Get your name in the hat by Monday morning. Then I talk through some of the tradeoffs involved in choosing the level of abstraction to use for your web-service backends, explaining my own tendency to go pretty low level. Starting from these few posts: The Parts of Your Platform Web Hosting For App Developers On Running Your Own Servers, and Why We’re Not
After taking credit ;) for Apple’s experiments in search improvements I dive into a few changes to the App Store that could improve doing business in the store. Make the App Store Refund policy more obvious I really don’t understand why Apple makes the refund process so opaque and awkward. I know from my own experience in physical stores that a clear and easy refund policy helps drive sales...
I will be at NSConference next week, if you are a listener of the show please make sure you find me and say hi. Continuing my series of Towards a Better App Store, trying to find practical suggestions for how we could improve the App Store. Today I’m going to focus on Search. Physical Design: Make the cards interface for search optional (if not eliminated). Ranking: Rewards or punish applications based on objective measures...