Gesamtlänge aller Episoden: 14 days 6 hours 23 minutes
Shoe's new friends are in some hot water... AGAIN! But he knows a cool customer (Keith Ammann) who can sneak them out of Saerloon in a flash... as long as everyone can stay quiet. Moot learns SO much. Glim goes head over heels. Sully remembers the plan.
Flint, Thia, Yenbul and Mannix cautiously move forward where they meet an interesting creature in the darkness, with a proposition that could help them both. Flint quiet contemplation pays off in knowledge. Thia runs the negotiations. Yenbul doesn't trudge through filth.
Shoe's Crew makes their move to sneak aboard the Golden Dragon to procure Shirma's wares. One thing the group finds helpful in a heist, is knowing descriptions of what they're looking for. Slim thinks quick with an unexpected guest. Tully finds some big jugs. Boot knows his herbs.
Yenbul and Mannix scramble to get their footing as Thia takes on the unknown monster in the pool head as the group decides what the best course of action will be as they work their way through Shangalar's fortress. Flint loses to water. Thia Flipper dives. Yenbul gets left at the pool.
Moot, Glim and Sully have one more task before they can leave Saerloon. They must don disguises and find their way back down to the docks in search of a boat from Aglarond to acquire some goods for their Black Market friend Shirma.Slim has a streetwise upbringing. Tully is all about the adventure. Boot notices a big sword.
Flint, Thia, Yenbul and Mannix venture further into Shangalar's fortress in search for some pattern or pathway to find their way to the lich. What has them most concerned though, is how unconcerned they feel. Flint tallies up those ladder wins. Thia takes a dip. Yenbul longs for seeing another beautiful bathroom.
Saerloon does not have quite the same cheer as Highmoon, that's for sure. Moot, Glim and Sully have to find their way quickly through the cities obstacles to hand off the scroll to Laden Menda's operative. Moot drops a towel. Glim loses her cool. Sully makes a big mess from beneath the sheets.
Now inside Shangalar's pyramid fortress, Flint, Thia, Yenbul and Mannix are introduced to a person who appears to be close to the lich, Wallace. The team asks questions and looks for a way out of the library entrance that they're in. Flint rapid fires questions. Thia takes a look in a book. Yenbul looks for a bathroom window.
Moot, Glim and Sully make it to Highmoon where they must track down Laden Menda's mysterious scroll. They soon find Highmoon to be a place they may want to settle down after this adventuring life is over. Moot brings the heat. Glim finds a kindred spirit. Sully hides in the blankets.
Before they rush into a lich's lair, the team of Flint, Thia, Yenbul, and Manix try to figure out what they can expect and find ways to prepare. But anytime they prepare... do they ever really prepare for the right thing? We shall see! We also touch base with Zana and Massud and the elders of the Janessar. Flint wonders about weaknesses. Thia worries about her reliability. Yenbul worries about her training.