Gesamtlänge aller Episoden: 3 days 18 hours 15 minutes
Our heroes set a new personal record for a round of combat. And then go looking for a young man who wants his knife.
Oh, and player conversations get derailed by how difficult dragons really are, and speculating on an evil campaign.
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Our heroes fight the bounty hunter, and experience a wide variety of luck!
Although, it all gets rather Shakespearean.
And everyone goes to the mine!
Also, we have a Patreon at:
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In this episode, people talk with the mayor, taverns are visited, directions are taken literally, and the party sees a giant head on the way to Nashkel Mines.
And they just can't make friends, so they have another fight on their hands.
Also, we have a Patreon at:
https://www.patreon.com/eslrpg
We are back with the adventures of Meg Ryan! Our players set Sabazios to an autopilot controlled by the elder gods. Then, they visit a temple, find more quests, find a helmet and potions, and travel on to Nashkel.
It looks like they are headed for the mine!
Also, we have a Patreon at:
https://www.patreon.com/eslrpg
Here are the bloopers, don't listen at work, or near kids, or... eh, I think you know how it works now.
Also, we have a Patreon at:
https://www.patreon.com/eslrpg
The Frog-Licking Paladins make trees bend, use the not at all cliched technique of pretending to be prisoners, give some people some coffee, and walk through water. Well, not all of them.
Next time, it's back to the adventures of Meg Ryan's merry band.
Also, we have a Patreon at:
https://www.patreon.com/eslrpg
Our heroes are finally ready to go. They head to Muskegon, a port town a long way away. But when they get there, they face a city occupied by enemies! How will they deliver this package to the boat? Why is Bob a tree? Can tigers solve problems?
Also, what is a legless horse beanbag chair?
Also, we have a Patreon at:
https://www.patreon.com/eslrpg
Welcome back to the adventures of the Frog-Licking Paladins!
After collecting the materials for the secret box to hide the magical energy coming from the evil magic book, and freeing the town named That Town, our adventurers prepare to take the book away so it can be destroyed.
But that means they need to travel a long, long, long way away. 1 week each way. So away for at least 2 weeks. If there are no delays......
Exactly what it says in the title. Don't listen at work or around kids, etc.
Also, expect some small delays due to a long typhoon weekend and university starting up again messing with the upload schedule.
Also, we have a Patreon at:
https://www.patreon.com/eslrpg
WARNING! Spoilers for the Call of Cthulhu Demo Scenario, "What's In the Cellar?"!!!
Here, the Djinn attacks, people fight and frantically look for a way out. Will they escape? Will they solve the mystery? And will they still be sane when it is all over?
Also, how do you kill a demonic tentacled hellbeast that is only half-corporeal?
Also, we have a Patreon at:
https://www.patreon.com/eslrpg