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The party learns Kung Fu
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The party talks of war, finds an unlikely shop, and chases a rat.
The party meets the Pilgrim, and learn more about the resistance against the mind flayers.
The party arrive on Lake Island, and finally meet the Pilgrim.
After leaving Giustenal behind with their treasure in tow, the gang reunites with Carmen, but find their departure stalled by a strange convergence of forces.
Darren's visions of his past grow more frequent, as the party finally close in on the creature that has drawn them to Guistenal. What will they find beneath the ruined city?
The calling grows louder, and our heroes continue their fearless march into
danger, not yet knowing what lies in wait.
The gang enters Guistenal, a ruined city, blanketed with a fog of undeath, slowly being engulfed by the Silt Sea. And the distant, ghostly call Darren keeps hearing is getting louder.
The gang escapes Lubara Tyl’Madrin, and then sets off for Guistenal!
With the return of Arisphistanales, the party is dragged into a daring