Game Master's Journey

Game Master’s Journey is a discussion podcast for GMs and players of Dungeons & Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

https://lexstarwalker.com/gamemastersjourney/

Eine durchschnittliche Folge dieses Podcasts dauert 1h7m. Bisher sind 296 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 15 days 42 minutes

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episode 296: Vampire: The Masquerade Part 3 | GMJ 296


I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience points.


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 August 29, 2022  1h31m
 
 

episode 295: Vampire: The Masquerade Part 2 | GMJ 295


I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.


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 August 22, 2022  1h23m
 
 

episode 294: Vampire: The Masquerade Part 1 | GMJ 294


I give an overview of Vampire: The Masquerade RPG by White Wolf Games. In this first part I talk about some of the things I’ve learned from Vampire that have made me the GM I am today.


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 August 15, 2022  1h18m
 
 

episode 293: The Storyteller System by White Wolf | GMJ 293


This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse, Changeling: the Dreaming, Mage: the Ascension, and Wraith: the Oblivion.


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 August 8, 2022  1h36m
 
 

episode 292: Adventure Paths, Mage & Vignettes | GMJ 292


Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations.


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 August 1, 2022  1h10m
 
 

episode 291: Mage the Ascension & Mechanics- vs. Narrative-Focused Games | GMJ 291


Craig joins me to discuss his Mage chronicle he’s running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences between more mechanics-focused games and more narrative-focused games.


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 July 25, 2022  1h24m
 
 

episode 290: My Ideal RPG System | GMJ 290


I’m often asked if I’ve ever considered creating my own RPG system, and the answer is Yes! Today I talk about some of the features that my ideal RPG system would have.


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 June 20, 2022  53m
 
 

episode 289: My Approach to Game Mastering & Returning to the World of Darkness | GMJ 289


I field some questions from listener-GM Matt Yancik on topics of game mastering: my GM philosophy, managing the table & players, and GMing compared to playing. I then talk a bit about the new Mage: the Ascension campaign I’m playing in and reminisce about my time with the old World of Darkness games


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 May 9, 2022  1h27m
 
 

episode 288: Problem Solving & Combat | GMJ 288


This week I resurrect the show to discuss how problem solving can be a refreshing alternative to combat in your RPG.


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 February 14, 2022  1h2m
 
 

episode 287: Game Master's Journey Grand Finale - Campaign Length | GMJ 287


In the final episode of Game Master’s Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.


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 December 29, 2020  1h7m