Game Master's Journey

Game Master’s Journey is a discussion podcast for GMs and players of Dungeons & Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

https://lexstarwalker.com/gamemastersjourney/

Eine durchschnittliche Folge dieses Podcasts dauert 1h6m. Bisher sind 287 Folge(n) erschienen. Dies ist ein wöchentlich erscheinender Podcast.

Gesamtlänge aller Episoden: 14 days 12 hours 53 minutes

subscribe
share





episode 287: Game Master's Journey Grand Finale - Campaign Length | GMJ 287


In the final episode of Game Master’s Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.


share







 2020-12-29  1h7m
 
 

episode 286: Star Trek Adventures: the Good, the Bad & the Ugly | GMJ 286


Lex explores the Star Trek Adventures RPG. Although this is a game with a lot of flaws, there are some cool ideas and innovations you can apply to any roleplaying game.


share







 2020-12-08  2h19m
 
 

episode 285: Reflecting Diverse Cultures in Your World & Creating a World Your Players are Invested In | GMJ 285


In this worldbuilding episode, Lex explores how to created a world your players are invested in and how to increase player interest in the setting. Lex discusses how to use player ideas and PC backstories in adventures. Finally, Lex talks about how to reflect different and diverse cultures.


share







 2020-11-17  1h44m
 
 

episode 284: Worldbuilding for Small-Scale Stories & Using Cliches | GMJ 284


Lex returns to Game Master's Journey to discuss worldbuilding. In the first of a two episode series, Lex talks about how to use cliches in your game. He then talks about how to approach worldbuilding for small-scale stories and conflicts.


share







 2020-11-04  1h3m
 
 

episode 283: All Good Things... | DMJ 283


In the season 14 finale episode, Lex revisits his discussion of degrees of failure, success at a cost and player agency. He also talks about some of his favorite aspects from some 5e settings (and a non-D&D setting) that you might want to use in your own homebrewed D&D setting.


share







 2020-07-29  1h52m
 
 

episode 282: PC Races & Subraces, Reskinning Classes, Mining from Previous Editions, Beyond Pass/Fail & Player Agency | DMJ 282


Lex discusses reskinning or redesigning a class that doesn’t fit your campaign instead of removing it. Just as the classes available to play in a campaign set the tone & flavor for the campaign, so too can you achieve a specific goal through the PC races & subraces you allow (or don’t allow).


share







 2020-07-22  2h6m
 
 

episode 281: Removing Classes from the PHB - Feedback | DMJ 281


For many DMs the default assumption is that all the player character options in the Player’s Handbook should be allowed in their game. However, one of the best things you can do to improve the flavor & focus of your D&D campaign just might be to cut some of the PHB options out.


share







 2020-07-01  1h50m
 
 

episode 280: Maybe You DON'T Want to Use Everything in the Player's Handbook | DMJ 280


For many DMs the default assumption is that all the player character options in the Player’s Handbook should be allowed in their game. However, one of the best things you can do to improve the flavor & focus of your D&D campaign just might be to cut some of the PHB options out.


share







 2020-06-27  1h52m
 
 

episode 279: Campaign Recap: For Whom the Bel Trolls & Where's Wahl, Though? | DMJ 279


Lex is joined by Brett & Phoebe, to recap a session of their D&D campaign, Blood of the Avatars. This week the PCs make a deal with a devil. This is a homebrewed campaign set in Lex’s D&D world, Primordia, that is currently using elements of the published campaign, Descent into Avernus.


share







 2020-04-27  59m
 
 

episode 278: Creating a Monster | DMG Chapter 9 | DMJ 278


Lex returns to his in-depth discussion of the Dungeon Master’s Guide. This week he discusses how to create a full monster stat black. You can use this process to complete a new monster that’s as complete as any monster in the Monster Manual. This builds on the framework established in episode 276.


share







 2020-04-20  1h47m