Lex returns to Game Master's Journey to discuss worldbuilding. In the first of a two episode series, Lex talks about how to use cliches in your game. He then talks about how to approach worldbuilding for small-scale stories and conflicts.
In this worldbuilding episode, Lex explores how to created a world your players are invested in and how to increase player interest in the setting. Lex discusses how to use player ideas and PC backstories in adventures. Finally, Lex talks about how to reflect different and diverse cultures.
Lex explores the Star Trek Adventures RPG. Although this is a game with a lot of flaws, there are some cool ideas and innovations you can apply to any roleplaying game.
In the final episode of Game Master’s Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.