Greyscalegorilla Podcast

A show for creatives who want to learn about motion design, 3D rendering, Cinema 4D, working with clients, and much more.

https://greyscalegorilla.com

Eine durchschnittliche Folge dieses Podcasts dauert 57m. Bisher sind 145 Folge(n) erschienen. Dieser Podcast erscheint wöchentlich.

Gesamtlänge aller Episoden: 5 days 15 hours 58 minutes

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episode 9: Episode 39: How much should you charge? Let’s talk about Getting Paid!


Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! Subscribe to the Podcast on iTunes Show Notes 40% OFF Greyscalegorilla Sale Canon GX7 Fuck You Pay Me By Mike Monteiro For Exposure Clients From Hell


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 November 29, 2016  1h9m
 
 

episode 8: Episode 38: X-Particles, Arnold, And More OSX/Windows Talk with Trevor Kerr


Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! Subscribe to the Podcast on iTunes Show Notes Trevor Kerr’s Reel Star Wars Short By Trevor X-Particles Sale $100 Off (details coming soon) GSG Sale 40% OFF (details coming soon) Kerr Motion […]


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 November 21, 2016  58m
 
 

episode 7: Episode 37: Node Based Compositing, 3D in After Effects, and More Hardware Talk


Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! Subscribe to the Podcast on iTunes Show Notes New After Effects Announcements Fusion Project Felix AMD Fire Renderer Signal Where Chris Got His Machine GSG Hardware Page coming soon…


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 November 14, 2016  44m
 
 

episode 6: Episode 36: Is This The End Of The Macintosh For C4D Artists?


Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! Subscribe to the Podcast on iTunes Show Notes Surface Studio Video Steve Jobs Marketing People Mac Book Pro Screenflow Marco Arment Article Casey Hupke Sketch.zone Podcast


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 November 9, 2016  1h4m
 
 

episode 4: Episode 35: Redshift, VR, Teams vs Freelance, And Why Everyone Loves Musicals


In this episode, we talk about Redshift, we talk a bit about VR technology, we discuss working in a team vs working for yourself, and we discover why musicals make nick cry. Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! […]


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 October 17, 2016  1h0m
 
 

episode 3: Episode 34: Render Farm Heaters, Data Providers, Pivoting, And Whirly Ball


In this episode, we talk about wasted Render farms, and better data plans. We talk about how to keep learning and pivot to making things that work, and we talk about why Whirlyball is way better than Paint Ball. Please subscribe to the podcast and please give us a review on iTunes. It helps us […]


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 October 10, 2016  1h2m
 
 

episode 2: Episode 33: C4D Layouts, AskGSG, And The Take System


In this episode, we talk about Cinema 4D Layouts, AskGSG Season 3, Some of our most used Scripts, And why we should all be using the Take System more than we do now. We even get into a bit of Tutorial Theory about how to best teach beginners and intermediate Cinema 4D artists. Please subscribe […]


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 October 5, 2016  1h2m
 
 

episode 1: Episode 32: New C4D Renderer Announced, New Season Of Ask GSG, and Our Favorite Youtube Channels


In this episode, we talk about some Cinema 4D Rendering news, we announce the next season of AskGSG, and we share some of our favorite Youtube channels. Don’t forget to subscribe to the podcast and please give us a review. Subscribe to the Podcast on iTunes Show Notes Blender Cycles Standing Desk Jamis ASKGSG Season […]


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 September 26, 2016  52m
 
 

episode 13: Episode 31: Half Rez Recap, Board Games, And Scary Blank Pages


In this episode, we talk about Half Rez 2016, what we learned from the event, lucid dreaming, board games, and what to do when staring at a blank page when you need to design something.


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 September 19, 2016  48m
 
 

episode 12: Episode 30: How We Got Started In Motion Design


In this episode, we talk about what initially got us in to this crazy 3D world to begin with. We also discuss what's coming up at Half Rez 2016.


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 September 12, 2016  1h0m