Gesamtlänge aller Episoden: 12 hours 52 minutes
This week you can listen to a fascinating conversation with Jenny Österlund, the founder of Game Boost. In the episode, we talk about how to elevate your career, current trends in the market, and Jenny’s own story of getting into the industry.
Your Hosts and Guest
What does a publisher do? How do you pitch a game to a publisher? What do they do for you, and what do you give up in return? Hear all about it on this week’s episode of House of Games!Your Hosts and Their Games
We know him as Kevin, you know him as “Switch Heads”. On this week’s episode of House of Games, we Interview an influencer focused on video games and reviews and let him tell his story.Your Hosts and Their Games
What are the pros and cons of open source for the games industry? What are copyright trolls, and should you fear them? Should support for mods be implemented in your video game? All this, and even more discussion about freedom in the games industry – only in the House of Games!Your Hosts and Their Games
The story about Mulle Meck turns 30 years old this year, and a new game is in development for the first time in a long time. Tune in to this week’s episode to hear Simon Bergqvist and Anna Frew from Shaping Games discuss the new game and what to expect!Your Hosts and Their Games
Some long for it, others dread it – this week we talk about AI and its effect on game development and the world.
*The making of this episode has not replaced any human jobs with robots*
How does culture influence the visual style of games? Is it reasonable that some video games should be censored? What is the difference between developing a game for a Japanese audience vs. a Swedish one?
Join us as we discuss how culture relates to gameplay, censorship, UX, style, and work culture in the video games industry.Your Hosts and Their Games
Is crunch in the video games industry a real problem or not? What do you use a test kit for? What is a debug menu, and why does your game need one? – All this and more, on this week’s episode of House of Games!Your Hosts and Their Games
This week, we talk about the "when", "how" and "why" we got started with game development, and how you can do the same!Your Hosts and Their Games
What do game development, medtech, youth centers and a theory to explain the lack of aliens have in common? Listen to our interview with Daniel Olofsson from The Fine Arc to find out!Your Hosts and Guest, and Their Games