Gesamtlänge aller Episoden: 25 days 7 hours 35 minutes
The focus seems to have shifted to saving Roberto's father. But the Denarians are still out there an are a danger to Zelda - or are they..
The gang gathers at the Higher Grounds. Well… most of them. Where is Roberto?
The group splits up again. One group heads off to visit the leader of the white court vampires. Another to touch base with a paranet group leader and Roberto? He goes Batman-ing – or does he? You make the call.
GM / Editor Tom is to tired and lazy to think up something to write here.
Research, consultation and planning. Always with the planning.
The gang regroups, some a little more "there" than others.. What to do, what to do..
Worlds apart, living? dead? The investigation is derailed while the gang tries to regroup, but it's turning out to be much more difficult than normal.
With the thread cut, what is the group to do? Is Allan dead? Are London, Steven and Maxwell soon to join him? Or will Zelda save them all.
Two teams in two universes try to mount a rescue to recover the missing mind/soul of the Warden Allan.
We get a peek into what that Warden has been going through, as his friends attempt to orginize a rescue mission.Actual play starts 17:54