Know Direction Network

The best & latest Pathfinder RPG News, Reviews, & Interviews. Ryan and Perram keep you informed twice monthly.

https://knowdirectionpodcast.com/category/podcasts/

Eine durchschnittliche Folge dieses Podcasts dauert 55m. Bisher sind 1253 Folge(n) erschienen. Dieser Podcast erscheint täglich.

Gesamtlänge aller Episoden: 5 days 13 hours 46 minutes

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Digital Divination 107 – Player Driven Narratives


John, Jason, and Ron talk about using player driven narratives in Pathfinder, Starfinder, D&D, and Scum and Villainy. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.


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Intrepid Heroes 130 – Intrepid Scoundrels!


The crew takes a side trek as Jason Keeley GMs Scum and Villainy for a new group of Intrepid Scoundrels! Listen Now!(mp3)  


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Know Direction Beyond 83 – SF2 Field Test Envoy


Alex and James look at what the Field Test version of the Envoy means for Starfinder 2e. Listen Now! (mp3)


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Digital Divination 106 – Session Zero


John, Jason, and Ron talk about session zero of their upcoming Scum and Villainy campaign as well as the session zero panel Ron participated in at Norwescon. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.


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Know Direction 301: Dr. Emily Friedman on Actual Play


Esther and Navaar chat with Dr. Emily Friedman, an Associate Professor of English at Auburn University, writer for Polygon, and senior scholars in the field of creating things outside of mass commercial capitalism. That includes Actual Play podcasts. Also available in writing. Listen Now! (mp3)


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Game Design Unboxed 86: Gartenbau


In episode 86 of Game Design Unboxed: Inspiration to Publication we talk with David Abelson about his Mensa award winning game Gartenbau published by 25th Century Games. Initially the game started as a color theory tile placement game but grew into a three-layer tile stacking game of beautifully arranged flowers that gain prestige using a […]


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Intrepid Heroes 129 – Victory!


In the climactic conclusion of the Devastation Ark adventure path, our heroes defeat the evil Siv AI core and now look forward to their lives after adventuring. Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.


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Upshift 031: Decepticon Directive Breakdown


Ryan shares his thoughts and Jason shares his experiences as the developer working on Transformers Roleplaying Game Decepticon Directive. Listen Now! (mp3) Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and other amazing 80s-inspired out at Wordburglar.com. Although the hosts both work for Renegade Game Studios in some capacity, this […]


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Digital Divination 105 – Anti-Heroes and Villains


John, Jason, and Ron, talk about anti-heroes, evil campaigns, and power washing! Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.


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Game Design Unboxed 85: Mission to Planet Hexx


In episode 85 of Game Design Unboxed: Inspiration to Publication we talk with Jim Fitzpatrick about his game Mission to Planet Hexx. Inspired by a love of SyFy he designed a hex tile game about exploring space with different abilities triggered by moving your ship around the tiles. He learned through playtesting how to create […]


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