Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

Eine durchschnittliche Folge dieses Podcasts dauert 46m. Bisher sind 428 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts

GameTek Classic 216.5 - Path Dependence

In this GameTek Classic, Geoff describes the idea of "path dependence," and discusses how human game players allow their past to affect their present. Should players care about how they got to a certain point in their game?



Ludology 216 - Buonohardcore 2020

Ludology returns for 2020, with our annual tradition of bringing on board game industry veteran to discuss the state of the industry. 2020 will be an interesting year for board games. What challenges await us? Is it smooth sailing? Doom and gloom?...



Ludology 215 - Table Topics

In this episode recorded at BGG.CON, Scott and Gil tell Emma all about Tabletop Network, a convention about the theory behind game design that happens right before BGG.CON. We gush about our favorite talks, and tell you what makes Tabletop Network so...


 2019-12-15  55m

Biography of a Board Game 214.5 - Mafia/Werewolf

Scott gives us a history of the classic social deduction game Mafia, from its origins in a Russian high school classroom to its transformation beneath a full moon into Werewolf. 


 2019-12-08  9m

Ludology 214 - Escape from Reality

Escape rooms have been providing a new form of play for much of this decade. At the same time, immersive theater has been providing a new form of storytelling. What happens when the two get mixed? In this episode, Emma and Gil are joined by Haley E.R....


 2019-12-01  1h10m

GameTek 213.5 - The Incan Gold Experiment

Back in Ludology 185, Geoff brought up a thought experiment. What if someone rethemed Incan Gold to a firefighting game? Would people play any differently?  Dr. Stephen Blessing (@cognitive_gamer) of the University of Tampa took up the challenge,...


 2019-11-24  34m

Ludology 213 - Your Humble Narrator

Gil and Emma discuss narrative in games. How can narrative improve games? What is the difference between embedded and emergent narrative? And what the are common ways that prototypes of narrative games can fail?


 2019-11-17  53m

Ludology 212.5 - Naked Baby Photos

In this special episode of Ludology, recorded live at GrandCon 2019, Gil and Geoff go back in time to recount their earliest game designs. Were they as embarrassing? Were they any good? What is Gil's infamous action mechanism, and was Geoff able to...


 2019-11-10  57m

Ludology 212 - Inventing Play

Emma and Gil welcome mass-market game and toy inventor Kim Vandenbrouke to the show. How is "inventing" a mass-market game different than "designing" a hobby game? Why is the toy/mass-market industry so much more secretive? And how does one deal with...


 2019-11-03  1h7m

GameTek 211.5 - Cameron Browne

Geoff welcomes digital archaeoludologist Cameron Browne, principal investigator of the Digital Ludeme Project, to find out how we can use artificial intelligence and machine learning to try to derive the rules to ancient games like Senet by...


 2019-10-27  22m