Ludology

Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

http://ludology.libsyn.com

Eine durchschnittliche Folge dieses Podcasts dauert 46m. Bisher sind 625 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 17 days 3 hours 40 minutes

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Ludology Episode 97 - Rules of Thumb


Ryan and Geoff discuss heuristics, and the way they are used in games. How can designers shape a game's heuristics to increase both depth and accessibility? Duration: 01:30:34  


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 February 8, 2015  1h30m
 
 

GameTek Classic 96 - Chess Cheating


In this classic GameTek, Geoff discusses the many instances of people cheating in chess tournaments. Duration: 05:52


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 February 1, 2015  5m
 
 

Ludology Episode 96 - I Have A Theme


Ryan and Geoff revisit the topic of theme. Specifically how is theme expressed and integrated in games? Duration: 01:26:58


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 January 25, 2015  1h26m
 
 

GameTek Classic 95 - Game Security


In this classic GameTek, Geoff takes a look at how the physical aspects of a game can be designed to deter or prevent cheating. Duration: 05:39


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 January 18, 2015  5m
 
 

Ludology Episode 95 - The Pitch


Ryan and Geoff talk about their search for a publish for "Trading in the Mediterranean", and what the next steps are. There is also an important announcement about the future of the show, so stick around until the end. Duration: 1:03:10


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 January 11, 2015  1h3m
 
 

GameTek Classic 94 - Cheating, Part 2


In this classic GameTek, Geoff discusses Reputation as an antidote to Cheating, and how it breaks down as groups grow in size. Duration: 06:40


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 December 21, 2014  6m
 
 

Ludology Episode 94 - Hearth of Stone


Ryan and Geoff are thrilled to welcome Ben Brode, Senior Game Designer for Hearthstone, the online card game from Blizzard Entertainment. Ben joins us to discuss the design considerations behind Hearthstone, how they took advantage of the digital...


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 December 14, 2014  41m
 
 

GameTek Classic 93 - Cheating, Part 1


In this classic GameTek, Geoff begins a two-part exploration of cheating with a personal admission. Duration: 6:10


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 December 7, 2014  6m
 
 

Ludology Episode 93 - The Truthiness of Board Game Themes


With Geoff goofing off, Ryan is very pleased to welcome noted designer Bruno Faidutti to discuss his article , about how boardgames use cliches and stereotypes as shortcuts to generate theme. DurationL 56:30


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 November 30, 2014  56m
 
 

GameTek Classic 92 - Incentives


In this classic GameTek episode, Geoff explores an experiment that uses loss aversion to create an incentive. Is this a new type of carrot? Duration: 07:15


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 November 23, 2014  7m