Critical but casual approaches to current, past, and future video games six times a week. In addition, guests will periodically share their own aesthetic and personal experiences with games in conversation! Subscribe to our Patreon at www.patreon.com/hegelbon if you'd like to hear special patron-only bonus episodes!
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Scott Benson, one third of Infinite Fall, the studio that brought us Night in the Woods, returns to the podcast to talk about art, punk, video games, theory, and everything in-between in part 1 of this two part conversation.
We have Hazel Monforton (@hazelmonforton) on to talk about gaming and narrative, architecture, and the lovely What Remains of Edith Finch. By far our most academic conversation yet -- no don't leave, it's good!