Gesamtlänge aller Episoden:
The finale of Smuggler’s Cove, but can our heroes finish in one piece? Vertical wind tunnels, angry kings, explosions, and way too many fish stand between our heroes and victory!
It’s time to decide what’s really going on. Our heroes visit the various people they’ve encountered on their desperate adventure, and discuss what they think is happening. After all, you need to be confident before...
After a vicious fight with the remaining water striders, the mystery of the tower begins looming over the team. Will their pokes and prods yield the answer, or will it mangle them, violently and horribly?
The source of the blue is discovered, as is it’s guardians. Can our heroes win, or will they be too creeped out to swing their swords?
What mysteries lie in the depths and heights of the church tower? What are the partygoers, what happens when you stab them a whole bunch, and what’s that guy’s full name? Can the heroes figure...
It’s time to right the ship! What will happen as the winches are triggered? And what might happen if, just if, someone rolled a 1 during it? And while whatever catastrophe that might be rages,...
It’s time to right the ship! What will happen as the winches are triggered? And what might happen if, just if, someone rolled a 1 during it? And while whatever catastrophe that might be rages,...
Odette’s in trouble! Will they, can they, rescue her from certain doom at the hands of screaming monsters, or will they take the strait shot to the church now that the way is clear?
The mining ship explodes with kelpie! Can the players escape to the apothecary with their fantasy C4 without grievously injuring eachother? Gosh I hope not!
After taking council from a crazed, semi-lucid conspiracy theorist, the players finally make a concrete plan, and begin searching the various shipwrecks for tools to aid them.