Rag-NERD-rok Actual Plays – Rag-NERD-rok Podcast

Every week, Rag-NERD-rok brings you a new Actual Play, with occasional episodes dedicated to discussion, diversion, and geekery in general. We play many different tabletop RPGs, from Eclipse Phase to Fiasco, from Call of Cthulhu to New World of Darkness--and we're trying new systems all the time! For more information about our ongoing campaigns, be sure to check out our website, www.ragnerdrok.com. You can also follow us on Twitter @ragnerdrok, or even “like” us on Facebook. If you have any questions or comments for us, feel free to email us at info@ragnerdrok.com.

http://ragnerdrok.com/category/rnr_alt/

Eine durchschnittliche Folge dieses Podcasts dauert 2h27m. Bisher sind 205 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 21 days 6 hours 39 minutes

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Adventurers! –“Sweethorn’s Big Adventure 2: Trolls, Goblins and Freshwater Mermaids”


The adventure continues! An opportunity presents itself for Sweethorn to mark an item off of his To-Do list, but when it comes to matching wits with a gigantic troll, even stalwart bards may shrink from the task. Later,


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 July 29, 2020  2h37m
 
 

Fate Core –“Amerinomicon 22: Country Roads, Pt. 1”


In this week’s episode, the gang of rebels decide to take an… alternate route… to reach Los Angeles. However, in order to gain access, they’ll need to negotiate with a scientist whose experiments have transformed an entire town into walking horrors.


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 July 22, 2020  2h0m
 
 

Fiasco –“Big Cats”


We do a “Tiger King”-inspired Fiasco. Do we really need to say more?  OK, we will. After sending the third person in their throuple to jail, a married couple tries to reinvigorate their failing big cat animal zoo.


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 July 15, 2020  2h53m
 
 

Adventurers! –“Sweethorn’s Big Adventure 1: Setting Out”


Welcome to the first episode of our quarantine adventure! A group of odd adventurers living in the Eversummer Wood are hired to a nobleman to escort his son, an aspiring bard who goes by Sweethorn, to the heart of the forest.


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 July 8, 2020  1h59m
 
 

Fate Core –“Amerinomicon 21: Amazing Grace, Pt. 2”


Having (sort of) gotten their bearings in the labyrinth, the group must now make their way to the center. What will be waiting for them there? What will they face along the way? And what things did they pass by that are going to torment James?


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 July 1, 2020  1h39m
 
 

Delta Green –“Music from a Darkened Room, Pt. 2”


Now knowing for certain that they’re up against the unnatural, the Delta Green cell is ramping up its investigation. They get some backup and decide to return to the home for a second night. Will the new information they have help them put an end to th...


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 June 17, 2020  3h41m
 
 

Savage Worlds: Deadlands –“Dueling Gods Path 19: Ante Up and Lazy Down”


In this week’s game, the posse comes to a little town under the effects of one of the Sins. They mount up to fix the problem.  But then some figures from the Ranger’s past show up. Shadowy figures with pointy teeth. And with a serious grudge.


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 June 10, 2020  2h28m
 
 

Fate Core –“Amerinomicon 20: Amazing Grace, Pt. 1”


Having survived their confrontation with the monster in Aquilla, the group is back on the road and heading to Los Angeles.  But along the way, they run into a mysterious fog. And when they emerge, they are no longer where they’re supposed to be.


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 June 3, 2020  2h28m
 
 

Delta Green –“Music from A Darkened Room, Pt. 1”


A Delta Green agent was found dead in his home under mysterious circumstances. Three agents are dispatched to investigate the death and find out if there was anything supernatural about it.  Their investigation leads them to a house,


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 May 27, 2020  2h50m
 
 

Savage Worlds: Deadlands –“Dueling Gods Path 18: War’s Gauntlet, Pt. 2”


The posse is geared up and ready to assault War’s stronghold. But going to war with War isn’t an easy task. Especially when you have to do it a few times. Will this be the final confrontation? Will the posse emerge triumphant?


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 May 21, 2020  2h15m