Gesamtlänge aller Episoden: 31 days 1 hour 5 minutes
The Deniable crew has returned. After the “failure” of their last mission, the team is under extra scrutiny from the higher-ups at The Organization. And they have a dangerous task: go to a theme park. They need to infiltrate MENACE Park,
The cats are back! And this time, they’ve brought a friend! Betrayed by their employer and left to die on a boat, the cats have to figure out how to save their lives (and not get wet). If they can do that, then it’s time for revenge. The problem is,
We’re taking a short break from Deniable, so enjoy this Sprawl two-shot! In this adventure, two shadowy characters are hired to rescue a teenage boy who’s being held hostage by a megacorp in New York City. The boy has very special, and valuable,
With the mystery of the paperclips solved, the team is ready for another mission. With their ersatz teammate safely tucked away back at his job, the team is back to its normal balance. Until a things above their heads get shaken up.
This week, the Organization sends the crew (along with a special guest) under the sea! Their mission: infiltrate the undersea base of Dr. Mutato and her disgusting mutations. Can they foil her evil plans to create an army of corn men? Also,
We present, for your listening pleasure, a one-shot FATE World of Adventure! This week, it’s Ghost Planets! The Xenohistory Corps explores the ruins of long-dead civilizations that are spread across the galaxy.
We’re back with another episode of Deniable! This time, with the episode actually uploaded the first time! This week, the agents are sent to Dune City boardwalk and the Shiny Molar casino. Their mission: foil a drug sale between pharma bro Tiberius McS...
This week, we’re playing the first game in Ed’s new campaign of Deniable! You may remember Deniable from waaaay back when, when Ed ran a one-shot of it 2014. (Holy hell, we’ve been doing this podcast for a while!
Join us this week as we play a game of Fiasco in a module that we created ourselves! This week, Alex, Chris and Ryan play Espionage Fiasco, the cleverly titled module they wrote years and years ago. In this game,
Following the unmitigated (and not at all morally questionable) success of their last job, the Bustin’ Bads crew is getting back to work! With their new financial windfall, the team purchases new headquarters for itself.