Gesamtlänge aller Episoden: 1 day 7 hours 18 minutes
Today Aaron Fothergill shares his history with us including creating games on the Amiga and Atari range of computers, how he broke into the industry, and where those experiences in the early days took him today. Grab a cuppa it's time for a teabreak!
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Richard Garriott is the man behind the legendary RPG series, Ultima. His part in the industry goes all the way back to 1979 with his first title Akalabeth. He went on to found Origin Systems with his brother Robert which gave us such titles as Wing Commander and System Shock. Today we learn about Richards history and his contribution to the video game industry.
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Eben Upton of the Raspberry Pi Foundation (https://www.raspberrypi.org/) joins us today to tell us about the story of the Pi. From inception to launch and beyond. Grab a cuppa, it's time for a tea break.
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Time is the most valuable thing we have. Patrons create a reliable monthly income that allows me the time to dedicate creating content. My goal is to be able to do it full time. You can support this dream here: https://www.patreon...
Hail to the King baby! Jon St. John is a professional voice actor who is best known in our circles as the voice of Duke Nukem. Today we learn about how he got the job and the impact of "being Duke" on his life.
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Time is the most valuable thing we have. Patrons create a reliable monthly income that allows me the time to dedicate creating content. My goal is to be able to do it full time. You can support this dream here: https://www.patreon...
Steve Furber was the Principal Engineer on the BBC Micro computer as well as the ARM processor. Landmarks in computer history as well as a collosus in present day technology thanks to the adoption of ARM in most mobile devices. Today we have the pleasure of learning a little more about his contribution to technology.
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Today we chat with the team lead of SCUMMVM, a wonderful bit of sofware designed to preserve adventure games, recreating the engines and enhancing the games we love with patches, bug fixes and improvements to make them playable on modern platforms.
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Time is the most valuable thing we have. Patrons create a reliable monthly income that allows me the time to dedicate creating content. My goal is to reach 1000 Official Cave Dwellers (Patrons)...
Tony Warriner is one of the Co-Founders of Revolution Software, the team behind Beneath a Steel Sky, Lure of the Temptress and the Broken Sword series among many more AAA games. Today Tony shares with us is memories of getting into game development and making the games we loved.
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Time is the most valuable thing we have. Patrons create a reliable monthly income that allows me the time to dedicate creating content. My goal is to be able to do it full time...
● Description
The Commodore Amiga was such a popular machine here in the UK and across Europe, but it always struck me as odd that in the USA, the home of Commodore, it was little more than a footnote in computer history. I've decided to ask some dedicated American Amiga owners for their perspective on the machine as underground Amiga owners back in the day.
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H0ffman treats us to a mix of his music created on the Amiga and mixed on two Amiga 600's live in The Cave. If you'd like to see an interview with Ian and the set on video you can find it here: https://www.youtube.com/watch?v=zVF-GbGHxA8
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Rob Hubbard is a giant in the world of video games and his music enhanced and at times surpassed the quality of the games themselves. Today we learn about his wizardry with the C64's SID chip as well as what he went on to do in the '90s which is less spoken about but just as interesting.
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