Retro Tea Breaks

Bite sized Tech Tales told by the people who shaped the industry. Video game designers, artists, musicians and more. Grab a cuppa and enjoy a moment of living tech history. Hosted by Neil from the popular YouTube channel RMC.

https://www.youtube.com/RMCRetro

Eine durchschnittliche Folge dieses Podcasts dauert 54m. Bisher sind 36 Folge(n) erschienen. Dieser Podcast erscheint wöchentlich.

Gesamtlänge aller Episoden: 1 day 10 hours 41 minutes

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episode 11: Creating brand new Vectrex Games with Robin Jubber


Today we take tea with a modern developer, Robin Jubber, who tells us all about the Vectrix console and his new game Player2.

● Support RMC on Patreon: https://www.patreon.com/RetroManCave
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● Cave Links
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 September 30, 2019  26m
 
 

episode 12: Sega Hotline with @SegaMasterTim - Tales from the Telephone


The Sega Hotline was the place to go for help on your favourite Sega Master System or Mega Drive games.  If you were in Australia and you called it then you probably spoke to this man.  Tim shares his memories of his five years working there.

● Support RMC on Patreon: https://www.patreon.com/RetroManCave
● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retromancave
● Leave a tip on Paypal: https://paypal.me/RetroManCave

● Cave Links
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 October 7, 2019  45m
 
 

episode 13: The Unreleased Elite Killer with Ian Robinson


It should have killed Elite to become the greatest computer space game of all time, so what happened?  The largely unknown "Karma" is an unreleased game by Periscope Software Ltd.  Today we talk to one of the developers to find out what it was, why it wasn't released, and what became of it. 

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● Leave a tip on Paypal: https://paypal...


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 October 21, 2019  33m
 
 

episode 14: Tim Follin - Legendary Video Game Musician - Live Q&A


We're live today at Blackpool Play Expo where I was asked to host a Q&A with the legendary composer Tim Follin.  We hear about his life history and enjoy some audience participation at the event.

● Support RMC on Patreon: https://www.patreon.com/RetroManCave
● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retromancave
● Leave a tip on Paypal: https://paypal.me/RetroManCave

● Cave Links
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 October 28, 2019  58m
 
 

episode 15: Rob Hubbard - Video Game Musician and C64 Wizard


Rob Hubbard is a giant in the world of video games and his music enhanced and at times surpassed the quality of the games themselves.  Today we learn about his wizardry with the C64's SID chip as well as what he went on to do in the '90s which is less spoken about but just as interesting.

● Support RMC on Patreon: https://www.patreon.com/RetroManCave
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● Leave a tip on Paypal: https://paypal...


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 November 10, 2019  53m
 
 

episode 16: H0ffman Live Amiga DJ Set from The Cave


H0ffman treats us to a mix of his music created on the Amiga and mixed on two Amiga 600's live in The Cave.  If you'd like to see an interview with Ian and the set on video you can find it here:  https://www.youtube.com/watch?v=zVF-GbGHxA8

● Support RMC on Patreon: https://www.patreon.com/RetroManCave
● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retromancave
● Leave a tip on Paypal: https://paypal.me/RetroManCave 

● Cave Links
YouTube - https://youtube...


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 November 17, 2019  1h4m
 
 

episode 17: What was Amiga ownership like in the USA? A chat with American Amigans


● Description
The Commodore Amiga was such a popular machine here in the UK and across Europe, but it always struck me as odd that in the USA, the home of Commodore, it was little more than a footnote in computer history.  I've decided to ask some dedicated American Amiga owners for their perspective on the machine as underground Amiga owners back in the day.

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 November 25, 2019  55m
 
 

episode 18: Tony Warriner - Revolution Software (Beneath a Steel Sky, Broken Sword...)


Tony Warriner is one of the Co-Founders of Revolution Software, the team behind Beneath a Steel Sky, Lure of the Temptress and the Broken Sword series among many more AAA games.  Today Tony shares with us is memories of getting into game development and making the games we loved.

● Support RMC 
Time is the most valuable thing we have.  Patrons create a reliable monthly income that allows me the time to dedicate creating content.  My goal is to be able to do  it full time...


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 January 12, 2020  1h9m
 
 

episode 19: Eugene Sandulenko - SCUMMVM Team Lead on reviving Point & Click Adventures


Today we chat with the team lead of SCUMMVM, a wonderful bit of sofware designed to preserve adventure games, recreating the engines and enhancing the games we love with patches, bug fixes and improvements to make them playable on modern platforms.

● Support RMC 
Time is the most valuable thing we have.  Patrons create a reliable monthly income that allows me the time to dedicate creating content.  My goal is to reach 1000 Official Cave Dwellers (Patrons)...


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 January 20, 2020  45m
 
 

episode 20: Steve Furber - BBC Micro & ARM CPU Designer


Steve Furber was the Principal Engineer on the BBC Micro computer as well as the ARM processor.  Landmarks in computer history as well as a collosus in present day technology thanks to the adoption of ARM in most mobile devices.  Today we have the pleasure of learning a little more about his contribution to technology.

● Support RMC 
Time is the most valuable thing we have.  Patrons create a reliable monthly income that allows me the time to dedicate creating content...


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 January 27, 2020  1h5m