Gesamtlänge aller Episoden: 41 days 48 minutes
Diamond Feit, Stuart Gipp, and David L. Craddock resurrect and re-examine the term "DOOMclone" as they recount their favorite examples of other first-person shooters from the 1990s.
Edits by Greg Leahy and art by John Pading.
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
We at Retronauts are pleased to report it's once again time for our listeners to do most of the work. Hey now; fair is fair. And since it's been a good two years since we've done one of these episodes, our fans have generated a wealth of questions and comments worthy of response. (Thanks for that.) So this week, join Bob Mackey and Henry Gilbert as the crew turns the tables on their audience—but in a nice way.
Retronauts is a completely fan-funded operation...
It is, at last, Tail Time for Stuart Gipp and lizard-loving pals John Linneman and Thomas Nickel as they enter YOUR Media Dimension (brain and ears)!
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
This episode of Retronauts is Voice-enhanced with sync-sound action, as Kevin Bunch, Jared Petty and Earl Green delve into the topic of Magnavox's Odyssey2! Join us for a chat about the only game console to feature keyboards, board games, AND Killer Bees!
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 568: The Best and Worst of 8-Bit Horror. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
Diamond Feit, Bill Mudron, and James Eldred are coming to get YOU with this podcast all about George A. Romero's Night of the Living Dead and its legacy as patient zero for modern zombie fiction.
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Nadia Oxford joins Stuart Gipp and David Oxford as they talk about Paper Mario: The Thousand Year Door's charm and wit. There's a reason this game is still folded tightly in the hearts of GameCube owners. Art by Amanda Neipris; edits by Greg Leahy.
This episode sponsored by Harry's. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon...
Jeremy Parish, Kevin Bunch, Stuart Gipp, and Diamond Feit marvel at the wonder of games and series like Super Mario Bros., whose popularity and influence refuses to fade many years later. What makes these works so timeless and beloved?
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy the full episode at http://www.patreon.com/retronauts
In 1998, Tim Schafer decided to leave LucasArts on a high note with Grim Fandango: the Day of the Dead-themed adventure game that leaves pointing-and-clicking in the past—for better or worse. This one-of-a-kind experience mixes the trappings of film noir with Mexican mythology, resulting in one of the greatest gaming backdrops of all time. But after 25 years and despite the endless acclaim, it's hard to ignore the fact that Grim can't help but stumble over itself in its desire to innovate...
Jeremy Parish, Shane Bettenhausen, and Jaz Rignall put the top down, crank up the car stereo, and take a thrilling cruise through the history of Sega's OutRun series. From the Super Scaler to sequels (both good and bad), we leave no route undriven!
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including this full episode. Learn more at http://www.patreon.com/retronauts