Gesamtlänge aller Episoden: 41 days 2 hours 19 minutes
Taking a break from our string of glowing Mario retrospectives, we have a not-so-glowing look at vintage Mario. Yeah, 2002 is vintage now. Henry Gilbert and Sam Claiborn join us to discuss what's great about Super Mario Sunshine... but mostly what's not.
Thanks to some industrious hackers, we've recently learned that a digital version of Golf for the NES has been secretly implanted into the firmware of every Nintendo Switch as a tribute to Satoru Iwata. But how was it discovered, how can you play it, and why did Nintendo choose Golf of all games? On this disturbingly relevant episode of Retronauts Micro, host Bob Mackey and guest Henry Gilbert answer all these questions and more.
It's another dive into the classic arcade works of SEGA as Ben, Benj, and Jeremy visit the years 1988, 89, and 90 and all kinds of great and interesting games like Altered Beast, Gain Ground, Galaxy Force, and more!
Yoshi's Island hasn't been re-released in its original, unadulterated form since its 1995 debut, but the upcoming launch of the SNES Classic promises to make this platforming legend slightly more available (while supplies last). And to mark the recirculation of Nintendo's last hurrah for the Super Nintendo, we sat down for an episode-length discussion all about Yoshi's gorgeous, inventive, and somewhat polarizing adventure...
Jeremy speaks to game and computer historian David Craddock about his new book of Apple II game developer interviews, "Break Out," including David's most interesting experiences meeting the people who created video game history.
Former Computer Gaming World boss Jeff Green joins Jeremy and Bob to explore the world of the Great Underground Empire, consider Zork's influence on gaming, and do their best not to be eaten by a Grue.
Jeremy, Ben, and Benj reminisce about the experience of living through the golden age of arcades, with many additional memories coming in the form of an hour-long listener mailbag segment.
With the recent release of Mario + Raving Rabbids, and with Super Mario Odyssey's launch lurking just a few months away, we're currently undergoing a sort of Mario Madnessmuch like the same outbreak that attacked several million children back in '88...
Not long ago, corporations employed colorful cartoon characters to lure hungry and impressionable children into their dens of corn-based products. And, since this time period happened to overlap with the rise of video games, several food mascots ended up starring in their very own interactive experiences...
Kurt Kalata and Rob Russo join us from Hardcore Gaming 101 to delve into the history of Konami's legendary Gradius series. From its prequel (Scramble) to its most recent spinoff (Otomedius), we blast our way through the span of the entire series!