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In which our heroes finally get around to addressing Illeosa’s little problem, and a nail-biting game of sredna is had. Originally recorded 26 November 2019. Thanks to Derek & Brandon Fiechter for ‘Fire Elemental’,
The party travels towards Aldronard’s Grave, a keep near Scrapwall. They rescue a lonely tiefling traveler from an attack by robot snakes and he joins their merry band. Arriving at the keep they find that it is in the grip of some disease,
Session 03: Ghouls Out For Summer Team Lunchable begins to explore the abductions and strange deaths that have been happening in Marais d’Tarascon. They chat with townsfolk and pick up a boatload of rumors and tales of woe.
Session 02: Fortunes, Stereotypes and Crocodile Handbags The party continues punting through the swamps. They meet a group of Vistani, who in a fit of Romani stereotyping, invite the party to stay and read their fortunes.
The party takes stock, reveling in their success in Torch. They explore the idea that the power relay was sending power somewhere, and to ensure the safety of Torch they agree to investigate the gang-run town of Scrapwall to the northeast.
Session 01: Unladen Swallows The party is wandering through the Vast Swamp in search of treasure when a strange mist envelops them and the stars seem to change. They are attacked by dangerous creatures and a few people get swallowed.
Our brave adventurers delve back below the Black Hill to ensure they have made the whole site safe for the villagers of Torch. They encounter a little more resistance then they were perhaps wanting and Kiernan (and the rest) are very happy with his new...