Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.
Something weird is taking place in Boulder City. Reality itself seems to blur. Things, and even people, change without warning. When a lost kid is found, seemingly mute, a mystery begins to unravel. What or who is behind these strange happenings?
The Hunting Pack has scattered across the land, each obsessed with their own missions. Some are at war with the world, while others try to find redemption. But the fate of Nagalisitu is no longer in their hands.
A group of three adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon. An extinct people sacrificed wealth and their own criminals and rulers at the temple to quell the demon’s wrath.
The Hunting Pack has split apart. While some members try to keep civilization running, others have turned against society or pursue their own goals. At this point though, the influence of the Hunting Pack has waned.
News: The Orpheus Protocol is on Kickstarter now! Ross is writing material for it,as one of the stretch goals.Check it out today! - A team of agents has been assigned to investigate a series of strange incidents at a wealthy gated community.
The Hunting Pack deals with a society growing beyond their comprehension and control. Tensions rise between the leaders. Can the Pack hold together? What course of action will they take in guiding Nagalisitu? When it is all done,
While excavating land around Catholic church near Norfolk, Virginia as part of a larger renovation, local construction workers have unearthed a strange burial site. Inside a hillside crypt nearly 200 yards from the church,
The leaders of the Hunting Pack have decided that Nagalisitu needs warriors to strengthen its people and teach them in the art of war. They know that a penal legion could easily be recruited if someone could extract them from their current location.
Having unearthed far more than they wished, the grandchildren of the fallen Shelby Matriarch take matters into their own hands to determine the accepted disposition of her assets . . . and the truth. Will they follow the letter of the law?
In order to prove that evil exists and the faith is necessary, the Hunting Pack is mounting an expedition to an unexplored region of Nagalisitu. Many have tried, but none have returned. Something dark and dangerous lurks in the wilderness and the Hunti...