Gesamtlänge aller Episoden: 6 days 11 hours 56 minutes
From the simple talk of using force ghosts and spirits to the interesting ways that you can use The Living Force in Edge or Age games we mine for some ideas to help you out in your next game. Things talked about in this episode: Event Horizon Nightsist...
From talking about how a city is not as big as you think to some solid ideas on cities in wildspace, we talk of a deep seated desire to make fantastical places shine with your adventures and campaigns Talked about in this episode: Bogwing Ziro the Hutt...
We had Dice for Brains’ Ross Rockafellow on again and we talk about some great things, from the simple things of what can be brought to the table to making your descriptions even more awesome. Things talked about in this episode.
We talk about playing in other eras and how easy the Star Wars system makes it to change time periods. From The Clone Wars to The Force Awakens we talk about how easy it is and how reskinning works for a new GM.
We talk of how the force can guide your view of the galaxy and how it makes your character deeper to have few beliefs behind the reason they step out into the galaxy. Things talked about in this episode: The Hydian Way Patreon The Last Starfighter The ...
We talk of planetary driving and how to make a bit more interesting, as well as a few reasons why you aren’t wanting to take the gas guzzling freighter out for a quick jaunt down the block. Things we talked about in this episode: Tsmeu-6 personal Wheel...
We welcome Tess to our ranks and talk of Star Wars, being a ‘nerdy jock’, and show off some of the new dimensions that Tess brings to our podcast In this episode we talk about: Ravenloft Dungeons and Dragons 4th Ed Mouse Guardians Burning Wheel System ...
Ben and David talk about starfighter campaigns and how to make them interesting for your players. From ways of making pilots feel different in the cockpit to having fun plotting out campaigns that stay in the cockpit we give ideas to keep players in th...
Ben and David talk about merchants and how the characters are not just for buying equipment for ‘real characters’. From the lowly Trader to the Quartermaster these characters can find very fascinating adventures.
Ben and Joshua talk about building a character, how to choose between species, and some odd specializations that don’t get enough time in the sun. Things talked about in the episode: Mandalorians Sabine Ren Corellians Satine Satine – Moulin Rouge Nemoi...