Gesamtlänge aller Episoden: 8 days 8 hours
Get ready for D&D, but… with a twist. The game of Dungeons & Dragons is turned on its head as unusual heroes are thrust into unexpected circumstances. DM Gabe Hicks introduces you to “D&D, but…”, available now!
Returning from their harrowing battle under Shearlake, the interns are on the road back to Boulderay, now with a captured Paralyte in tow. With the knowledge of Entropa, Sorto, and the Diagems weighing heavily on them, maybe a little shopping with a traveling salesman is just what they need...
The cast and crew recap the adventure so far through the Paralyte's Poison Arc, level up, and answer questions from the audience!
Desperate to stop the Everguard invasion of Faeza, the Interns throw everything they have at Paralyte and her retinue in the quickly deteriorating underwater stronghold below Shearlake. But against the magnitude of the arcane powers wielded in the pursuit of Paralyte's domination, can the Interns prevent what is to come?
While exploring a chasm deep within the Boulderay mines, the interns nosedive into a rocky relationship with a craggy cave dweller, a place of shiny no-no’s, and maybe even a secret lair.
After their harrowing encounter with Grisleve, the interns return to Boulderay to seek out Dr. Ahem, who has a long-missing piece of information that will reshape what the interns thought they knew about Paralyte and the Infinights. Delving deep into the Boulderay mines, can the Interns unravel the mystery that began so long ago?
With the amalgamation of 2 infinights, Grisleve, bearing down on them, the party has to figure out a way to put a stop to whatever ritual is being executed on the ziggurat.
The party continues the race to the ziggurat. Mudd grapples with a familiar creature while GumGum finally gets a hug.
The interns have made it to shore, tracking Paralyte toward the ziggurat on the island. However, acid rain, fish people, nightmarish creatures, and an unsettling jungle stand between them and their goal.
The Interns regroup after their harrowing encounter and search for Elleve and Grislee with help from an old friend. But when danger strikes again, can's Mudd's quick thinking save the day?