The Business of Video Games - The Paradox Podcast

A podcast about the business of video games, by Daniel Goldberg and Shams Jorjani of Paradox Interactive.

http://paradoxplaza.com

Eine durchschnittliche Folge dieses Podcasts dauert 38m. Bisher sind 50 Folge(n) erschienen. Alle 3 Wochen erscheint eine Folge dieses Podcasts.

Gesamtlänge aller Episoden: 1 day 7 hours 58 minutes

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episode 5: What happens when senior executives leave? - Paradox Podcast - The Business of Video Games


Welcome back to the special episode of the Paradox Podcast!

Today one of our co-hosts, Daniel Goldberg discusses the circumstances of his departure from our company with Shams Jorjani!

We talk about what happens when a senior level manager leaves and what impact – good and bad – is felt in the company...


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 September 1, 2021  32m
 
 

episode 4: What is it like to be a Publicly Traded Company - Paradox Podcast - The Business of Video Games


Welcome to the Paradox Podcast! Paradox Interactive podcast about the business of video games where try to explain why we do the stuff we do.

Today, Shams and Daniel are joined by our CFO Alexander Bricca, to discuss the dreaded subject of being a Publicly Traded company. You’ll learn how it’s like to have shareholders, why we decided to become a listed company & what it means in the first place.

Shams also gets an internship offer...


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 May 5, 2021  46m
 
 

episode 3: Success & Failure in the Game Industry - Paradox Podcast - The Business of Video Games


Welcome to the Paradox Podcast! Paradox Interactive podcast about the business of video games where try to explain why we do the stuff we do.

Today, Shams and Daniel, discuss 2 equally horrifying scenarios:
What happens when we screw up a game release?
Possibly worse – what are the implications of a greatly successful game launch?

Timestamps:
0:15 – Introduction & excuses tbh...


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 April 22, 2021  34m
 
 

episode 2: Perfectly Balanced Player Feedback - Paradox Podcast - The Business of Video Games


Welcome back to the Paradox Podcast, where we talk about the business of video games and try to explain why we do the stuff we do...


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 February 24, 2021  41m
 
 

episode 1: What Game Proposals Interest Paradox - Paradox Podcast - The Business of Video Games


Welcome to the Paradox Podcast! Paradox Interactive podcast about the business of video games where try to explain why we do the stuff we do.

Today, Shams and Daniel, go over what game pitches interest Paradox as a publisher, how to maximize the chances of your game being published by us, and what makes it less likely to be canceled on the way to the release...


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 February 10, 2021  41m
 
 

episode 13: Season Finale - Paradox Podcast - The Business of Video Games


Welcome back to this year’s last episode of the Paradox Podcast!
Today we’re joined by two special guests: Larian Studios’ Director of Publishing; Michael Douse & Stealth Games Venture’s founder Helen Burnill!
Together with Paradox’s own Shams Jorjani, they’ll attempt to put a lid on the year 2020 and summarize all the crazy and key events that happened in the games industry, or affected it, this year...


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 December 23, 2020  44m
 
 

How to Succeed and Mess up at Negotiations - Paradox Podcast - The Business of Video Games


Welcome back to Paradox Podcast!

Today, Shams Jorjani will tell you all you wanted to know and were afraid to ask about “Negotiations”!

Some of the things on today’s agenda: Paradox’s approach to negotiations, a guest segment with lessons from the infamous “Orange Story”, and a number of Dos and Don’ts of negotiating, which we hope you’ll find useful!

Timestamps:

Introduction – 0:15
Topic of the day – Negotiations – 3:22
The “Do’s” of negotiations, and the...


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 November 26, 2020  26m
 
 

episode 11: Interview with Paradox COO Charlotta Nilsson - Paradox Podcast - The Business of Video Games


Welcome back to Paradox Podcast!

Today, we’re joined by Paradox Interactive’s COO Charlotta Nilsson, for a 40 minute long interview!
We talk about the role of a COO at Paradox, the challenges in managing operations in a video games industry vs other fields and engage in a gratuitous rant about Star Wars Squadrons!

Timestamps:
0:15 - Introduction
2:03 - Ranting about Star Wars Squadrons
5:42 - Who is Charlotta Nilsson? 
9:55 - What does the COO...


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 November 12, 2020  39m
 
 

episode 10: Interview with our CEO Ebba Ljungerud - Paradox Podcast - The Business of Video Games


The Paradox Podcast is back with a new episode!

For this mid-season occasion, we’ve invited our CEO Ebba Ljungerud to answer some of your questions!

Some of the questions on today’s agenda:
How do we balance our company’s growth with the gameplay depth of our games and the mainstream expectations?
How do we decide when to discontinue a game, and what factors, aside from sales, determine that?
How are our recent mergers working out for us?
What have we...


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 October 14, 2020  46m
 
 

episode 9: Technology & Leadership - Paradox Podcast - The Business of Video Games


Welcome back to the Paradox Podcast! This week we invited Mina Boström, Paradox Interactive’s Chief Technology Officer!

Today on the agenda:

  • Who is Mina and what even is a CTO?
  • Why should technology matter to PDX and our players?
  • How is games industry different in that area?
  • Lots of difficult words
  • The work of an upper level manager and some management philosophy

Timestamps:
00:43 – Paradox’s CTO, Mina Boström
07:20 - What...


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 September 30, 2020  46m