Gesamtlänge aller Episoden: 6 days 3 hours 2 minutes
Whereupon we gear up to bring you the best methods for constructing and running adventuring guilds in your game. Delight your players with storyline and side quests, wow them with colorful NPCs, or just TPK them because they deserve it.
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Whereupon we joyride in a DeLorean to deliver a final helping of three future time periods. Great Scott!
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Whereupon we hijack an alien ship disguised as a police call box and serve three piping fresh time periods in part two or our three part series. Stick around for a wibbly wobbly episode.
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Eric & Matt chat with Joe Gaylord of Lazarus Game Labs about his upcoming project "Gathering The Realms", which allows players and DMs the ability to bring "Magic: The Gathering" flavor and mechanics to your campaign.
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Hit us up @goblinscorner on Twitter, and check out all links and socials on our website, www.goblinscorner.com
Whereupon we both climb into a phone booth near a Circle K to bring you three thematically excellent early time periods for your game. Air guitaring optional.
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Eric & Matt talk with the Justin Heasman, CEO and one of the founders of ultimategamesmaster.com, a multiplatform app which simplifies online gaming as well as allowing unique ways for players and storytellers to collaborate in game.
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Hit us up @goblinscorner on Twitter, and check out all links and socials on our website, www.goblinscorner.com
Whereupon we dance in several mushroom circles to bring you information regarding the beauty and horror of the Faerie Realm. Have your characters make some deals, get jiggy with some sprites, or simply enchanted (forever) by the lore of the Feywild in your game.
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Hit us up @goblinscorner on Twitter, and check out all links and socials on our website, www.goblinscorner.com
Whereupon we once again forge fun and ridiculous magic items for your tabletop RPG, this time with an emphasis on dungeon survival (or lack thereof). Drink the blood of your enemies, dig through solid rock with beer and more in this episode!
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Whereupon we talk gigantic creatures of all sorts, and how you can add them into your campaign of choice as enemies, events, natural hazards or even locations. Big monsters, bigger story opportunities.
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Hit us up @goblinscorner on Twitter, and check out all links and socials on our website, www.goblinscorner.com
Whereupon we show you how to create, manage and story tell epic lairs for your big bad, or host of minions (or both). Find out what makes monsters tick by digging through their stuff, and how you can use lairs for campaigns or fun story arcs.
Support the show---
Hit us up @goblinscorner on Twitter, and check out all links and socials on our website, www.goblinscorner.com