Gesamtlänge aller Episoden: 19 days 8 hours 1 minute
Chris O'Regan interviews Alex Clarke and Leigh Stewart of Stardust Collective and asks them about their space bound disaster aversion VR adventure game, Ziggy’s Cosmic Adventures.
Chris O'Regan interviews Vytautas Ruzgus, Project Manager at Sneakybox, and Jason Polansky, Producer from Atari to ask them how they created an homage to the arcade classic, Berzerk Recharged.
Chris interviews Alex Jarocha-Ernst and Howard Tsao of Muse Games and asks about their gardening survival game, Wildmender.
Chris O'Regan interviews Brodie Duncanson and Dave Lockman of SMG Studio to asks about their team based arcade puzzle game, Moving Out 2.
Chris O'Regan interviews Primoz Vovk of Emberheart Games and asks them about the design and development of their high-fantasy boomer-shooter, Wizordum.
Chris interviews Jacob Habgood and George Allan of Sumo Digital Academy and asks them about the design and development of the reimaging of Zool, in the form of Zool Redimensioned.
Host Chris O'Regan interviews Hans Jacobs and Gianluca Sorrentino of Bolt Blaster Games and asks them about the design and development of their VR arcade shooter game, GAZZLERS.
Chris interviews Jay Seree of Revolution Industry and asks them about the design and development of their sand-box cloud surfing adventure game, Airship: Kingdoms Adrift.
Chris O'Regan interviews Stevie Andrea of 9 Finger Games and asks them about the design and development of their bullet heaven, deck building hybrid, Heretic’s Fork.
Host Chris O'Regan interviews Joost van Dongen of Galaxy Grove and asks them about the design and development of their train based puzzle game, Station to Station